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I have accumulated my first 1000 point army and I would like everyones opinion on how I did. Please be blunt, tell me if somethig is not going to work or I need to add some other stuff. So here it goes..
So that leaves me with about 39 points to spare. I assume I can go over a bit because its a fun friendly game but what would you suggest?? Should I remove some of my troops above or add a transport? I really need some veteran advice here so thanks alot.
- HQ Chaplain: jump pack, pistol, and frags: 115
- Tac. Squad 1: 10 marines, flamer, heavy bolter, frag, and powerfist: 195
- Tac. Squad 2: 10 Marines, flamer missle, P.Weapon, krak, melta bomb: 190
- Scout Squad: 5 Marines, 4 snipers, heavy bolter, 4 cloaks, and frags: 97
- Assault Squad: 5 marines, frag, powerfist, jump pack and flamer: 135
- Dev. Squad: 10 marines, signum, frag, adn 4 missles: 230
Last edited by Chil3Powder; October 25th, 2008 at 16:18. Reason: addition
Grab a rhino to tote around the combat squad with the flamer/power fist combo.
Your list is really balanced so for a "noob" you've done pretty good, (right your 29 not 14, lol, no wonder) maybe if you wanted to drop something to have a combat squad in a razorback with that Power fist sergenat and add a melta gun for some close up heavy hitting it would be good, flamers are good (and free!) but meltaguns are rather handy in squads too and for 40 points the razorback is a steal, have them quickly supporting your assalut squad, but on the other hand that would be your only vehicle, so a drop pod is better for the squad i'd say. Also camo cloaks have to be on all your scouts not just 4 is how i read the rules... Nice list though!
Move forward and stay quiet brothers.
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