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um i'm kinda wonderin whats the best way to combine WH into a DH army or would it be better the other way around. The only difference with using the parent army is the exorcist and land raider. could anyone help me out here.
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This is purely a matter of taste. I often play a mixed force -- GK-centric -- but the WH mixin is limited to 1 unit of Seraphim and possibly the Canoness as well. But there's nothing stopping me from dropping in a couple of Sisters squads, too, for example.
And from the WH standpoint, bringing in GKs/GKTs to boost ranged firepower and assault potential (not to mention being Fearless), can really help, too.
In both cases, managing the amount of Faith you want on hand can decide how much you take from the other Inquisition army.
There's just no good, one-size-fits-all answer here. What is the fluff of your army? Do you have a preference for one army or the other? What kind of tactics do you employ? Where are you weakest? Where are you strongest?
The intermixing possibilities are nearly endless. That's one of the best things about these armies!
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But as far as which to choose, that's really up to you! Both armies have great Troop and HQ choices, so I'd go with whichever force you want to play more. Sisters have an easier time Mechanizing due to the availability of Rhinos on their Troop choices, which is cool if you want to do the mechanized thing. On the whole I tend to think the Witch Hunters are a slightly more competitive codex, but it's debatable. I'd just go with whichever tickles your fancy more =).
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I go both ways on this one..........
I think that the best way is to take a parent WH list with allied Grey Knights. The reason is that WH have better Heavy Support choices that you can't take in a DH parent list. Either Retributers or Exorcists are awesome units! You can easily fit in PAGK squads in with your Sisters and a GM+Retinue for some uber CC punch.
The only problem in doing it this way is if you want to take LRCs for your Grey Knights, which is what I have been doing lately........
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There really is no definitive 'Best Way' of doing any army really. It all depends on your playstyle, and what type of game you WANT to play.
the major differences, as already pointed out have to do with your Heavy Support slots.
here's 2 types of forces I'd think of: (but by no means exhaustive)
GK GM w/retinue in a Land Raider Crusader
Jumpy Cannoness w/inferno pistol, cloak, Blessed weapon
2 SoB squads in rhino w/Hflamer/flamer, book
Seraphim w/2inferno pistols, Eviscerator, Book
2 GK squads to follow up the board behind the tanks
maybe a GK dread or 2
Jumpy Cannoness, Inf. Pistol, cloak, blessed weapon
DH Inq. Shooty squad, Plas cannon 2Hbolter, Sages, Mystics
2 Sob Squads Hflamer/Flamer in rhinos (as a reactionary force)
Seraphim w/2inferno pistols, eviscerator, book
2 GK mini-purgation squads (2 Psycannons)
both can be worked to be effective, it's really up to you how you want to work out the points, and how you want to play. The 1st list is based around the idea of rushing forward, and decimating the enemy. The second list is based around the idea of setting up a static firebase. you can mix and match the styles, try to increase or decrease the maneuverability.
the one thing you've definately got using the Forces of the Inquisition is Flexibility. That's one of the strengths of combining them. it's also a bit of the weakness of combining them.
I recommend getting some models, playing with army styles, and seeing what you find enjoyable to play. Keep in mind that some tournaments don't allow mixed Codex forces. It sucks, but some people think being able to combine WH/DH/IG is just too good.
hope that helps some
I think the only difference between the choices you can make is what troops choice do you want to use?
It's probably deciding factor since you have to take two troop choices from the parent army... unless you like stormtroopers (which aren't too bad)
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As has already been covered previously you can do it either way. However in my experience (I always play a combined list) a WH parent list seems to perform better with allied Grey Knights, rather than the other way around. Just some thoughts on comparison of the different unit types you can include.
Generally I find my jump canoness outperforms my GM in every way. She is stronger in assault, doesn't need a transport, has an amazing invulnerable save and insta-kill protection, and her Seraphim support allow them to outperform a GM and retinue for similar point cost. This makes me sad in some ways, because I wish the GKT performed better, purely because they are my favourite models
Exorcists perform better than dreads, and can fulfill both anti-tank and anti-heavy infantry very well. Also retributors are great, and contribute additional faith to the army without 'needing' to use faith to be effective in their role.
There is no bad choice here, on the one hand you have the basic sister who is arguably the most cost efficient troop choice in 40k. On the other you have the Elite PAGK, who add significant CC punch and on the move cover fire, which sisters lack. With 5th and run, footslogging sister squads and PAGK work really well together and I normally take two of each. Best thing is, as they are all troop choices, it allows a decent number of scoring troop choices to win games. Because sisters are cheap, they give you more than twice as many bodies than the same points spent on PAGK. Overall it is a good synergy.
Anyhow good luck, you can't go wrong by combing the two, as it opens up endless combinations that keeps your regular opponents guessing.