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Cyclone missile launcher
Hello all. I am currently putting together a unit of termis and I was debating what weapon to give them so i thought I'd ask you. Please pick what you think the best option is and tekk me why.
Lets go massacre something
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What is in the rest of the army? and do they have a transport? And how is the rest of your army. It just depands what kind of stuff you have in the rest of the army, if in a landraider for example a heavy flamer would be preferable, if light on anti tank or standing as a counter assault unit and able to provide some heavy fire support a missle launcher should be ok, as wel as the assault cannon.. Nowadays I would prefer the missle launcher over the assault cannon.. 2 missles just kill more MEQ on average and the blasts in combination are good enough vs hordes if considdering the assault cannon.
VISCUS EST PALLENS
5 man terminator squad toting 2 assault cannons.
I say they all have their uses.
Heavy Flamer: Best for deep striking or getting transported, excellent for wasting hordes and extremely cheap
Assault Cannon: Good medium range, complements storm bolters, rending
Cyclone Missile Launcher: Same firepower as 2 cyclones in the old Codex (for cheaper), 2 missiles are great for blasting tanks or shredding hordes.
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Doing something else, like perhaps going for a combat. If you split the ten man squad you can put all the heavy weapons in one squad and just normal termies in the other.
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Assault cannon - it keeps the unit's range consistent and powerfists are still pretty good anti tank.
Voted for Cyclone. The much greater range and great versatility are what sold me. 2 shots to take out heavy targets or 2 blasts for horde, awesome.