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I have never really like to use a ten man tactical squad. It always seemed too big. However, I don't like 5 man squads either. So, I went to make a small squad today and see how much it would cost me. After looking at the codex I realized that in a 7-8 man squad you can't take any special weapons.
This seems ridiculous. Was there an FaQ that I missed or am I just going crazy?
It seems unfair for me to have to take a 10 man squad, separate it into two squads of five, and then have them be killed. I think I should be able to take a squad of 7-8 with a special weapon.
The Great Plague meets The Devourer of The Galaxy. What does that make us?
By the current rules, you could take a 7-8 men squad, but with no special weapons, exception made to your sergeant (see your codex for options).
The only way to upgrade the marines with a special weapon is if you take 10 men squad.
10 guys is too much??? To do what? You are lucky not to play Orks than
Go play DA, they still get special weapons in small squads, only at the price of a crappy list
Min/maxing is no more, hooray.
Check out ==My== blog: www.bnhblog.blogspot.com
Hmm, the weapons being free doesn't make up for it in your mind?
Seems to me, taking 2 space marines, a missile launcher, and a flamer is worth the extra 40 points your forced to spend to take special weapons.
In the old codex a unit equipped with the same wargear would cost 180 points. In the new codex you save 10 points. Of course, when you factor in the price of a powerfist, the squads become equal again.
So, what has changed? Space Marines have become more effective at shooting, and less effective at assault, at least, in the tactical squad, but I would argue the entire army is less effective in assault.
When you understand this, you'll be able to change your tactics and army list in order to build effective units, yeilding better battle field results.
In 4th Ed I always ran 10-man squads because I thought it was the fluffy thing to do. Some people told me there was nothing fluffy about it. Now I still run them as 10-man squads for the free weapons and I love it!!
1-First of all, in combat squads you have more scoring units.
2-This allows them to split their fire and target 2 different units
3-You can use one combat squad as a counter assault unit for the other combat squad
4-They can still assault together
I know the new changes to this codex take getting used to, but all in all I think it is a more powerful codex. I used to use cleanse and purify to put two special weapons in my squads and I wish I could still do it...we all lost something we miss, but I think overall the changes have been positive!!
Once a Marine, always a Marine.