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So basically I've been away for a good couple of editions and was wondering what it looks like now for making your own chapter.
EG - Could you use ultramarine rules & simply have a different colour scheme?
How roughly is making of your own chapter (traits?) done?
I really need to get the codex but @ an (extortionate) £18* and with alot of models I want to paint up before I start drawing up a list.
*I know ebay etc exists*
There are no traits anymore. To make your own chapter, just take whatever units you want from the codex, following your own fluff, and paint them however you want them. You can even feel free to use the 100% legal named characters (no longer "special" exactly) and, using the counts-as rules, treat them as your own chapter's characters.
There are no specific chapter rules in the 5th edition Space Marines codex, so feel free to do whatever you like for your chapter.
Like LoNe said, do whatever you want, buy whatever you want. But i would like to add a little sidenote: be sure of your list before you start a buying 'n painting frenzy: to avoid later disappointment when your nicely painted model turns out to be not what you want.
Got a "good" rumour from a GW staffer? Forget about it, LO'ers know more than any random GW shop staffer.
Voor alle nederlanders:
The Dutch Legion
(if there are, how do they work in relation to custom chapters - e.g say blood angels rules etc?)
That and i already have probably like 1500pt+? of pure tactical marines alone scattered in various boxes & mostly in a hideous mess (alot were 'saved' from people who stopped collecting a long time ago)
I just dont understand how some people can melt half a figure with plastic glue >.> Still, I guess i'll need to do alot of stripping.
Other than marines I already have
Some h plasma's/plasmas etc
Some 5 scout snipers possibly some more normal ones somewhere.
1 land raider
5 ass (teehee) marines
4? bikes (although 3 are chaos and so will need converting but whether i'd ever bother or just buy new ones, the latter being more likely since I just dont have the time & getting a job would be more productive than converting them all)
Various commanders/librarians etc 5 assault marines just off the top of my head.
Although making a list is the eventual goal atm I don't really play and am only painting for well... the fun of painting. SO picking up a dreadnought simply to paint seems perfectly fine to me.
Last edited by silentdeathz; March 10th, 2009 at 20:29.
Back on topic, once you get you're hands on the Dex, you'll see how codex chapters are made unique in 5th! =)
Basically you take a "special" character and get nice bonuses. The special characters are very nice as they really can help your army out alot. The new dex is very versatile. The BA dex and all those dex's lack the new equipment the new dex has, but they each have their perks. I do miss the trait system as it allowed people to create really unique armies instead of seeing vulkan or pedro spam with alot of sternguard or flame weapons. It really has gone sour IMHO. I've seen some people paint and use pedro as an Iron Hands captain or clan leader.
I'm painting up my Iron Angels as Space Wolves as their ruleset really fits my playstyle and everything perfectly. Do what you want, as long as you're not using an ork for a space marine commander, its all good.