Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Before 5th Edition I always kind of put mortars in that category of weapons that wasn't complete crap, but there many other options that seemed to be much better choices. 80pts for a barrage weapon at S4, when you could use Heavy Bolters at S5 for the same price and not worry about scatter, or guess range or anything else like that.
Now with the rules for barrage weapons being much easier to hit with and also the rules regarding templates they seem to be a much better choice to take. In fact I've gone from not including them at all to having an entire heavy weapons platoon comprised entirely of Mortars (240pts for 9 of them). While not the greatest at taking out anything with decent armour they are good for stacking up a ton of hits against your opponents infantry and at S4 they're a threat even to most of the stronger armies as well like SM, CSM, Necrons and such. Best part is you don't even need line of sight, keep them back behind cover and just rain death on your opponent from start to finish.
I haven't seen a lot of talk on the subject so I figured I ask and see what some other people think as well.
I've never known anyone to throw down 9 of them. Do you find they buy their points back in kills or does the pinning make them worthwhile? I guess I wouldn't have thought they were that effective. How has facing nine mortars effected your opponents psychologically? Do you think this approach has thrown them off their game a bit or do they simply find it annoying? Nice idea though.
Yes mortars do seem to be alot better now (though their ability to shoot things that other things couldn't has been reduced, as basically everything can shoot at everything else due to TLoS). Also note that they completely screw up any chance of enemy units hiding out of sight, normally clustered in close so they can fit.
I think combining long range fire support and mortar could do the trick to try to force the enemy out of hiding and also try to get them pin then finish them off in cross fire.
But against units that have fearless mortar unable to perform the pinning function but still is fun.
No retreat, No surrender.. got questions ? ask the Commissar.
Personally, I'm a huge fan of the mortar. I too have a whole Platoon of Mortar Teams in my Gunline Guard army. I've found that the simple fear that my opponents now have of grouping units together out in the open, combined with the pure firepower of my Gunline means that my opponent has to constantly guess, and second guess his movements.
Although this all kinda goes out the window when his Slow and Purposeful and Fearless Chaos Marines get into close combat with my gunline...
I love the fluff of the mortar, very "guardy" weapon.
However, fluffy and effectiveness do not always coincide
Against MEQ, mortars are just not that effective
Against Orks, there are better things to spend your points on (Hellhounds).
Ask yourself this, "what is more effective, 9 mortars or a LRBT and a Basi?"
Well, it's easier to hide 9 mortars than it is to hide a bassie, also one lucky hit from a medium strength weapon and the bassie is gone. You need to devote more shots to dislodge mortars stuck in cover.
However, the bassie uses a large pie plate, and kills most things except termies (and their like) if out in the open...
As with so many other things, it depends alot on so many factors
I have yet to playtest my mortars properly (as most of my enemies are deep striking daemons, or drop podding marines), but I have almost 30 of them, could be fun?
Also, marines in CC = fun, you may get a wound and or kill against them, then just aim the rest of the army at them and say "Splat!"
I like mortars, good against nids, they cant charge you (presuming your out of sight) and then you rain kill on 3+ death on his gaunts
I've used mortars, I kind of like them.
I've not gone so far as to use a Heavy Weapon platoon (mostly because I don't have high opinions of HWP's, I prefer to have more than 1 ablative wound per expensive gun I'm fielding)
I do find them useful in command squads. Especially because I like to hide my command, so it's not shot to bits through 4+ cover (a tactic I use vs guard myself, to kill their LD)
it's a bolter that doesn't require Line of sight. great for some uses, not so good for others.
I started using support squads because I played an annoying Jump-shoot-jump tau every so often.
It was nice to be able to hide and still shoot them, and cause Pinning checks.
they are greatly improved in 5th ed. much like the Missile Launcher and Grenade launcher.
I think in 5th ed the blast weapons became much more viable,and passed the direct fire weapons up a bit in usefulness, in my opinion.
check out Farmpunk's blog:
the Back 40k
I'm not really sure it is 5th edition that made Mortars a more viable choice than the rise of the Orks.
I've got 6 Mortars in my strongest 2000 point build right now and they are still lucky to kill more than 2-3 marines in a game. Actually, against a savvy opponent they still only kill a handful of (6 point) Orks).
That being said, they have yet to earn their points back for me over 8 games. Their best result was killing 5 genestealers and 2 hormaguants... but that is 160 points of Mortars...
Yes, they do have a psychological factor, but once your opponent gets used to positioning his infantry properly to receive a barrage (and learns just how weak they really are) they become a liability more than a benefit.
I think they are pretty much done in my armies. For the points I can add an armored fist squad, which will give up the same number of KPs and actually have a chance to score. Or just add the heavy bolters and/or autocannons and/or drop Demo Charge squads back into my build.
So, unless you are tuning against Horde armies, leave them home.
RecklessFable's Journey to Mediocrity (Painting an IG army)
I've been addicted to World of Tanks lately and neglecting my IG... But it is so... much... fun!