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I have been collecting marines for some years now, although i don't have that many, as I have no money to afford them (i really need a job).
Anyway, I hove only recently decided to actually get into the painting/playing side of things (most of my marines are unpainted since im not brave enough to attempt painting for fear of mistakes).
I have decided that I don't want to take the common road and paint an Ultramarines army, but I also don't want to paint an individual army, as i need more practice with painting.
However, i'm not sure which chapter to choose, and was wondering whether anyone could help out (much thanks in advance).
I would like to play a speed oriented army, focusing on fast attack units, and would greatly appreciate your input.
Victoris aut Mortem
The following may be of interest:
White Scars (bikes and transported marines)
Dark Angels, heavy on the Raven Wing (Bikes, attack bikes and Land Speeders)
Raven Guard (Scouts and Assault Marines)
Blood Angels (Assault, including assault marines)
Personally I'd go with Dark Angels, gives you plenty of scope for all the FA choices.
Last edited by Corianis; March 18th, 2009 at 13:19.
TBH, any army from the pantheon of 40K armies could have an emphasis on rapid insertion/attack, if you go Rhino-heavy.
In terms of colour schemes to challenge you, painting white power armour is difficult enough (there is a ttorial on this site somewhere which was quite comprehensive) so WHite Scars might be a nice choice.
For Heraldic designs, perhaps the Howling Griffons with their quartered patterns?
Otherwise Blood Angels and successors like Flesh Tearers, Dark Angels Ravenwing, Raven Guard, Storm Lords are all valid choices, but you could cant any Marine army to have a significant fast attack element...
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Do a "vanilla" marine army.
May I suggest for painting you choose two tones of foundation paint as your colours, that go well together with a wash that'll do both. then do the metallic boltguns/skin afterwards, It'll turn out well very easily, and the practice and confidence will put you on the road promptly.
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My personal opinion would be to take Raven Guard. Not because i'm a RG fan, but because the paint scheme is one of the easiest. Black models with white detail and touches of red/green is very easy to achieve, and hard to make look bad.
I think once you've got the nack of painting a basic scheme like this, you'll have both the skills and confidence to tackle other, more difficult paint schemes, such as White Scars (seriously, white is a pain in the arse to get right first time....) or Blood Angels (because red is very hard to keep even on a model)
I agree with CleanRabbit in that out of the well known chapters the Raven Guard are probably your best bet, as the black colour scheme is relatively easy to get looking decent.
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Warhammer Fantasy armies do NOT have Codices. They have Army Books.
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... kind of like Necrons (can't let the 40KRadio joke die so easily)
I'd say white scars for obvious reasons
But for painting ease definately raven guard.
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For true ease? make up your own, that way you can use colours you like, and do a scheme you can paint fast and enjoy doing!
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