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Hello guys I have a question about 40k and wh specifically. I should preface this by saying that I have never played 40k before, but currently play both high elves and chaos warriors in fantasy. Some of our players at my club have invited me to start playing 40k with them and they are going to sell me a unit of sob and the saint on the cheap. That being said I really like the army model and based on their advice and the comments I have read here that it would be a good fit for me. What unit transports can/should I take? The wh apc’s look great, so why would I want to take a rhino or chimera, also I really like the ih valkre model and the freedom flight gives me. They typically play at 1500 points, what units should I try to roll with and what kind of armor should I utilize to get my troops in with?
thanks in advance for the assistance!
I am not one hundred percent on the codex so I'm not sure if SOBs can take chimeras, I thought it was only rhinos. That's of course assuming you want a mechanized force. You can do ground pounders but I think that the *general* consensus is that the mobility and cover that transports give make a mechanized list far more effective on the whole.
As for things to buy after that, I don't think you can go wrong with seraphim. Twin hand flamers and a vet with VSS does a world of good and are a lot of fun to play.
Anyway, welcome to the 40k. Your background pushing blocks of guys around in fantasy should give you a leg up with the Sisters. As I understand it, their all about positioning for kill zones and LOS denial etc. They're quite fun but not easy.
Just rhinos for the sisters, unless your group lets you use the repressors from the forge world IA-2 pdf. (which are the same price as armoured rhinos with a heavy flamer and lots of firing points).
Seraphim are great. Don't make the squads too small if you take flamers as you need the numbers for divine guidance, 7 or 8 is good for that. Melta seraphim can get away with being smaller.
Mate, depending on your skill level (I've never played Warhammer so can't comment on how it will suit you), and the skill level of your opponents you may want to rethink sisters. Yes, they are a fun highly rewarding army to play, but when you are up against ubergamers, whose tried and true lists continuously take down harder armies then the sisters, you will become despondent quite quickly, and may give it up. I struggled for ages with a sister army, and I've had to put it on the back burner while I get better at playing.
But, if this didn't dissuade you, then, welcome to the pack!!
Read St Johns Tactica on Armoured Sisters, it is still the most used Tactica for us.
Take Rhinos or Repressors (if your opponent will let you field).
Basic Kit out for me is Jumppack Cannoness with Cloak and Evis (or Blessed Weapon)
4 Squads of Heavy Flamer/Melta Sisters with Eviserators on the VS. All mounted in Rhinos.
2 Exorcists, and a
10 Lady Strong Seraphim Squad with Flamers.
Then flesh it out a little more, if you have points to spare.
the book of st lucis is a must have, and purity seals on the seraphim are now useful (I believe).
Anyway, I hope this is useful to you, and have fun!!!