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So, I've always had a Cadian army, painted in the scheme very similar to the 85th Cadian Firedrakes. However, a friend of mine for my birthday recently gave me a squad of the older Vostroyan metal models, painted to match my army.
So, is it legal for me to have this squad in my Cadian army; and if so... what would be the fluff behind a random Vostroyan squad? I do plan on taking Capt. Chenkov when the new dex comes out....
I'm pretty sure guard uniforms are most commonly army wide, and an army can include lots of different regiments, so usually if the war is on a snow world for example all the Cadians, Vostroyans, Kriegians(?) etc. will be issued with white uniforms. So your Vostroyans could easily fight beside your Cadians with the same colours. If they have Cadian insignia too though that could be a little weird.
Unifroms mean nothing in game at all. The onlt time it became important was with the extra doctriens an army could use by taking certain regiments. (that will be gone in the new codex though).
A lot of players tend to use different regimental models to represent different units, for example command squads using mordians, conscripts as catachans, vostroyans as stormies/ grens steel legion as armoured fist etc etc.
So bascally use them int hat new Chenkov unti you are going to go for, will be anice touch and also make the unti more obvious menaing opponents will be happier! (until those 50 conscripts reappear obviously!)
Hope that helps
Also guard regiments fight along side each other on a platoon by platoon or company by company basis so it's not unfeasible for a vostroyan unit to be in support of your cadian company.
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Alternatively you could use vostorians for special types of guys, such as your main command squad being a general that isn't part of the regiment and his advisors. You could eve use them as stormtroopers if you want.
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I use Vostrians as the "bodyguards" and "Adjutants" for my officers, so they are what my command squad consist of. It represents the fancy guard for officers.
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The short option: Cadian fatigues are Departmento Munitorum standard. Your regiment is an obscure Vostroyan regiment with that colour scheme, and, due to a mix up at the quartermaster's stores, only a small number of troops (veterans, elites, officers' bodyguards, whatever) have access to their home planet's dress. The rest have to make do with the default kit.
The longer version:
Military organisation (which includes personnel, training, logistics, doctrine, etc) is massively simplified by having relatively homogeneous units at an operational level - by which I mean approximately Company level. Coincidentally - or not - a short Company is approximately the force size you'd be fielding in a 1500pt game: 2-3 platoons, plus command elements.
But wait, you ask, what about my tanks? Artillery? Special forces? These all fall under the 'approximately'. On the battlefield, it's not only permissible, but de rigeur to mix and match units in order to achieve a strong combined arms force. These attached units may well come from other battalions or regiments of the same planet as your core force, or they may be from elsewhere altogether.
For instance, I have:
Core infantry (approx 2-3 platoons, depending on how I organise them): "Valhallan" cadians, painted in snow camo
Elite infantry (Kasrkin and armoured fist squads): from a combat pioneer regiment of my own devising
Tanks: from an armoured regiment, again of my own invention
Inquisitor's bodyguard: another colour scheme again, this time for his household troops
And on my to-do list I have some Valkyries and airborne troops, who will be from yet another unit.
Basically: the sky's the limit.
I was going to do a mixed army of Cadians as my line troops then Catachans as my infiltrators.
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