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I'm dying to give myself some excuses to buy some.
But their role is already done better by many units out there.
So anyone has any practical uses for these beautiful machines??
"Hard pounding, gentlemen: but we shall see who can pound the longest."
Arthur Wellesley, Duke of Wellington
They come in the same kit don't they so I wonder if you could possibly model them as either or kits. You know
Or something along those lines. I know that the sheer range of weaponry is intriguing and the armoured sentinels lose that nasty open topped rule and can pack some serious plasma weaponry too. Stick a squadron of those in an MEQ player's face.
Of course, there is also the fact that the new kit with it's adjustable legs is pure awesomeness! But that's just my opinion.
It's an AV12 walker, basically an IG Dreadnought. They can tie down things like Bloodcrushers and heavy infantry for a bit. But generally, they're pretty expensive and not great in combat so it's a fun choice more than anything.
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They look amazing and, while a front armour of 12 isnt brilliant on something with such a narrow front its better than nothing, and if you already have plenty of armour on the table (and most do) they are not a prioirty target.
Until three plasma cannon blasts land on a squad of Terminators that just teleported in. Also sentinels are small and easy to hide in dense terrain.
The Armoured Sentinel is a bit expensive, and with the bigger guns it is borderline prohibitive, but hey, it looks good and provides a nice second strike unit (something to exact retribution by stepping around a building to punish something that just visited unpleasantness on one of your big shiny things.)
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
I've had some good luck with these little boys. They're brilliant at tying up hoard armies in combat. Charge an armoured sentinel into a brood of guants and the whole broods stuck in combat with something they can't hurt. Even marines squads withough powerfists will have trouble with only krak grenades. Or better yet a termi squad with only lightning claws hehe.
They are however getting on the pricey side when you start kitting them out with lascannons and such. 70pts for one BS3 lascannon ain't that great. Not for 70pts anyway. A Squadron of 3 moves you up to a Tooled up Leman Russ of death with plasma sponsons.
The models do rock though and that pretty much assures them a place in my army no matter if they do anything or not.
I'm in the same boat. In eager anticipation for the new Codex I rubbed my sweaty palms together and ordered 6 of the new Sentinels. So far they've just been sitting under my desk, still shrinkwrapped. I'm torn, because I love the models. Nothing screams "awesomesauce" like a horde of bipedal walkers stomping up the field guns blazing, Sadly though, I can't think of any scenario where another unit in the codex wouldn't fill their role better.
Lascannon, Multilaser and Autocannon Sentinels are better served by Vendettas, Chimeras and Hydras respectively. Often for equal point values and increased effectiveness (twin linking, armour values, transport capacity).
Rockets are a nice touch, but Valkyries are better. That leaves us with Plasma Cannons, but why not just take a Leman Russ with PC sponsons?
Don't even get me started on the Armoured variants!
So if anyone has any clever tricks up their sleeves when it comes to using the Sentinel, I'd love to hear them.
I think that the armoured with Heavy Flamer can be good CC options. But I cant convince miself to do the conversion of my old scouts with lascannons. Sadly, I think that they are going to suffer the same fate of Ogrins, Vanquisher and Punisher.
"The only valid test is combat; the only valid result is victory"
Ardak Kumerian, Klingon Admiral.
The armoured ones can probably be used a nice little speed bump. Considering you need 6s to hit walkers in CC they could be used as a sacrificial unit to hold hoardes and non PF weilding MEQ units up.
Tooling them up could work as someone above said they are more likely to escape attention than the big nasty Leman Russ near by.
Currently play: 4000+ of Black Legion
Generally speaking, I have been using them with the autocannon and multilasers and outflank them to go medium armor hunting. If they outflank on the side closest to the medium armor then I move to 6 inches from the side armor and shoot. If that doesn't pop them then charge into assualt to take advantge of the higher stregth attack on the rear armor. The sentinels have pooped more armor that way than the power fist officer(veterans, officers, commissar, etc) have.
So all in all, the armored sentinels I would have to try out as a first line of defense to the command squads but I have a feeling I will get more use of them being scouts so they can be outflanking sentinels.
Where the heck did all them guardsmen come from?
Great Wolf! Is that the howl of the 13th?
Camo netting + lascannon + cover = hard to hit tank hunter able to bugger off when needed in a hurry while still laying down fire