\wut Would U Say About This 1000pt Gk I Might Make - Warhammer 40K Fantasy
 

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  1. #1
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    MEMBER ITS ONLY 1000 pts

    HQ
    Grand Master(expensive but worth it)
    it can take down ANY daemon u throw at it. and can take down most models cept for Nightbringer Deciever, models in their leageu etc.
    Troops
    10 GK(5 and 5), and 2 justicars with artificer armour to save me from ap 3's cause my friends have many ap 3's
    Elites
    5 terminators (they travel with Grand Master)
    HV
    Land Raider (need anti tank weoponry)


    so ppl wut u think????????????????????


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  3. #2
    Son of LO BorninDarkness's Avatar
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    I think you need to read the rules, and How to Write like a Wanker in the intro board.


    On topic you're using an extremely small army, the land raider isn't really a good idea, nor as artificer armour. Some more numbers wouldn't hurt.
    Oh, and whilst the description of your GM is nice, it's not as informative as you seem to think.
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  4. #3
    Son of LO mEGALOMANIAC's Avatar
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    1) Posted in the wrong forum. Try the Army List forum next time.
    2) Grammar is your friend, use it well.
    3) Your little rant about the GM is wrong. There ARE Daemons out there that can cause a mutual kill or worse.
    4) Never put Artificer armor on Justicars.
    5) The Elite terminators, if you want them to stick with the GM, they must be his bodyguard, and therefore don&#39;t take up an Elite slot.
    6) Never take a GM, GK Terminators, or a Land Raider in 1000 point games. Drop them all and get more Grey Knights in power armor, some Stormtroopers, and an Inquisitor Lord for an HQ.

  5. #4
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    i am WASSUP just changed my name my account got messed up.
    sory about the fromat of the armylist if u can call it that, i was in a hurry
    About dropping the landraider i still need anti-tank weapons, so any idead on that?




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  6. #5
    Son of LO mEGALOMANIAC's Avatar
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    Meltabombs, Elite/HQ Inquisitor units with plasma or multimeltas, Dreadnoughts, inducting IG or SM support.

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    If i inducted SM my GK&#39;s would go to waste so SM&#39;s are prolly out of the question.




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    I also would like a pure GK&#39;s army.




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  9. #8
    Son of LO mEGALOMANIAC's Avatar
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    Then use some or all of the other options I gave you.

    Myself, I don&#39;t worry about anti-vehicle much. I have an elite Inquisitor squad with a plasma cannon, meltabombs on my Justicars, and a squad of IST with meltaguns. If I was worried, I could also toss hunter/killer missiles into the mix, but I&#39;m not. Why? Because the vehicles are rarely the objective. And objectives trump kills anyday.

    And just a pointer, don&#39;t post after yourself, just edit the post to include whatever else you want to say. The mods look on that as spamming.

  10. #9
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    I would make the GM a BC and reduce the retinue to only 3 termies, this would save you some points to increase the size of your troops,

    also if you chnage the LR into a dread, you could probably get enough points to get a small 5 man fast attack choice (depends on your fluff as one dread is iffy for fluff but two dreads have no right to be in the same army if you want good fluff, in my opinion)

  11. #10
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    Well if you are deepstriking your GKs then i would throw in some Incinerators, or mabe some psycannons? GK Terminators are a big help as well, cost alot but make up for it by killing other things.


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