Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
OK so we all know one of the best things about the Guard is the huge variety of army themes you can do. I just thought I'd share some fluff/modelling ideas I had for representing different Guard themes using the new codex, and hopefully others can come up with some too...
Penal Legion: These guys don't have to be convicts.
- How about modelling up some ninja-themed guardsmen and using them as a regiment of skirmishers from a feudal world? They have a variety of cc-themed powers and they can spring out of ambush (outflank).
- Or maybe they can be Frateris Militia (bands of fanatical citizens whipped up by a priest to fight Xenos and traitors).
-Or newly inducted hive gangers, long on ferocity and short on discipline. I think penal legion are underrated for creating great themed armies.
Chenkov: Chenkov can be used for any Kreig-like theme, where the soldiers grimly charge into the enemy's guns. His special rules have that World War I feel to them.
Al-Rahem: Speaking of 40k ninja, another way to represent them would be by using Al-Rahem.
He can also be used for anything like Tanith armies (assuming you don't want to go the vets+Lord Commissar route) where ambush is the order of the day. Hive gangers, feral worlders, traitors... Throw in Marbo (modelled to fit your theme of course) and you have an awesome little fluffy detachment.
That's all I have for now. I could go on about counts-as Ad Mech but I don't want to step on Cadaver Junkies' toes
You crush them toes!
As for the rest of your post, yeah - bunch of good ideas there! There's many ways to use the new units in many different armies!
I was thinking you could use the psykers as electro priests for Ad Mech, to tell the truth - combine their electric charge capacitors to shock or smash the enemy. Peril of the warp? Well, maybe they just charged themselves for a little too long...
Penal legion? Well, actually, I'll be using penal legion AS penal legion in my Ultramar IG army - the troops most loyal to the old, 'executed for heresy' commander are sorta being thrown in where the fighting is thickest, kill two birds with one stone idea really! The enemy, and the loyalists.
Tank Commander Pask? For my Ad Mech, he'd just be a specialized version of the 'machine spirit' upgrade.
"Pickles, the drummer, doodily doo. (Ding-dong, doodily, doodily, doo.)"
Also, you should google "garfield minus garfield". Awesome.
Well the obvious theme would be Chaos tainted guard.
Ogryns as mutants
Penal Legion as either tainted/possessed/mutated guardsmen
Conscripts as cultists
Psykers as evil Pyskers
Hell you can even take Straken as a Chaos Space Marine Aspiring Champion hehe.
If I could remake my IG army, I would for sure make them chaos guard (but don't tell the =][= )
Hell yeah I love the themeing you can do with this list, I've run a few small games using a small tanith force. Pretty simple really, I just have A CCS with a Corbec model (granted he just uses a laspistol and ccw) and a few veteran scouts with him, gaunt as a lord commissar obviously, a scout vet squad with a few snipers in it, then a standard platoon with that alharem idea, except I count him as Rawne, and have a few squads under him. Yeah... I got a lotta Tanith models...
Also along the lines of themed armies, Arbite forces are pretty easy to make, Commanders with standard special equipment, Lord Commissar as Arbite Commisioner, and vet squads with shotguns and grenade launchers and caraspace.
Iske 12th Rangers (IG) (1500 pts) (W/L/D) 25-43-2 Da Dakkad Dizzy Deff Skullz (1500 pts) 1-0-2
I was thinking of using the rules of Straken to represent a Fallen Dark Angel. Mainly to annoy my Dark Angel mate. But the rules are pretty spot on to that of a marine Character armed with a relic blade.
Or for those PreHeresy players out there you could do a marine led Imperial Army.
Hey, I forgot about those guys! They appeal to me more than any other "guard-esque" army out there because I'm going into the law enforcement field but what would you do for vehicles? Hellhounds and Chimeras? Russes would be way too large scale for the general policing and even large riots.
I can't remember what novel it was, although i'm leaning towards NIGHTBRINGER. They had an Arbite precinct in that and they had 3 ancient Leman Russes stored away. I forget why they had them but hey, why not? In the same fight they broke out the armoury and had heavy bolters, missile launchers and all the trimmings.Russes would be way too large scale for the general policing and even large riots.
Going by that novel you can do pretty much anything
Could also use the rules for rough riders as Arbites on bikes. (Scout bikes would be perfect)
Yeah I have been wanting to do rough riders for a long time now but I hadn't really thought of much else other than doing SM scouts. Which brings up a bunch of other questions.
1.What weapons do they normally have on the bikes? Side arms and shotguns?
2.Do they normally patrol in Chimeras?
3.What could I use for their shields.(I have tons of bits lying around)
4.Do they rely heavily on just heavy bolters and missile launchers.(Lascannons would seem a bit over kill to me)
Sorry for all of the questions but since I remembered this nifty little outfit of guys I'm really considering restarting all of my guard to be based around these guys.