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The thought of having hull heavy flamers on your tanks has popped up a few times around here lately, I was wondering what the generalconcensus was. Are they good? Bad? Better than the hull HB? Worse?
More specifically I recently bought another chimera and was wondering if the hull h flamer would be worth it. It would have a pintle stubber and turret multi laser and would be the transport for one of my counter attack squads (PCS w/ 2 flamers and a vox). Should I go with the hull heavy flamer of hull heavy bolter?
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Ever since the release of the new rule book, the tanks became extremely vulnerable in CC so when it comes to smething as light as a chimera - I personaly prefer to do the most possible damage from the maximum possible range, usualy do it with a chimera with a hull and turret HB.
If you use a flamer you can sure as hell expect to see the enemy squad charging and surrounding you the next turn. So if you do this, make sure the chimera is empty otherwise you wont be able to hurt him as much as he will be able to hurt you if he destroys the whole squad when it has no room to disembark.
Go with what you want.
But essentially, it should be something that complements your army style.
My chimera's all have hull heavy flamers, 'cos they are always moving. If you're moving, that means only 1 heavy weapon can be fired, so I use the multilaser for long range, and the heavy flamer when things get close and personal.
2 heavy bolters are close to useless on a moving chimera. If the thing is going to be a pillbox, however, I'm all for it!
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I stick hull flamers on every tank.
1) They're death to infantry. Anything gets too close and it disappears.
2) You have to plan for the worst, and having a bunch of dudes in flamer range of your Russ is about as bad as it gets
3) You don't want to risk scattering on your own units
4) What else are you going to put on the hull? A lascannon? :lol:
5) It's free.
I consider it a must have upgrade really. Lascannons are too pricey and heavy bolters don't do anything.
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I've personally been converted by the heavy flamer crowd for the reasons mentioned above, and additionally for the weapon ignoring cover and not having to rely on BS3.
Besides, they look so friggin' cool.
I'd always planned on using them agressively, tbh - using the tank's speed (well - *increased* speed at 6+D6... on a Russ) to get into the most advantageous firing position to douse the enemy with prometheum. If one does get charged before the flamer can go into action, it can always be used if your tank survives the onslaught - simply drive out of the combat and let rip.
I've gone for Heavy Flamers too. For any guard army that wants to get up close or regularly fights hoards i think it's a must.
For Chimeras it really depends on your role for them. If it's a pill box you might as well go for the heavy bolter. On the other hand if this chimera is going to be moving towards the enemy some close anti infantry will come in very very handy. It will also make things like genestealers think twice before getting too close.
Russ. I think the only one i havent given a heavy flamer is Pasks Russ. As said before if something is in flamer range of your Russ things are going bad. And if things are going bad what is a single heavy bolter going to do? Infact how much is a BS3 heavy bolter going to do when it's on a tank with a battlecannon?
Personally i like really aggressive guard armies. For me having more flamers on the board is a good thing.
If you turn your tank when your opponent is up close you may need to expose your flank or rear armour to his ranged weapons. I know if I was assaulting a tank I would aim to force him to turn it so I could lascannon his weaker armour with another squad.
It's one of those damned if you do moments.
Of course at range then the enemy are all coming at you from roughly the same direction so it is a bit easier to turn and still present the right facing to the big guns...
It all depends on the situation, tbh.
In an ideal world, one would have taken out threatening AT squads with plunging indirect fire before/whilst sending the Russes rolling in. Don't want to preach to the converted, but such a classic combined arms approach of armour supported by artillery is at the crux of my own army and (hopefully!) how I'd allow my tanks a bit of longevity.