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anyone else see the similarity between the medusa and the german WWII marauder?
with the breacher shells, it can frighten any vehicle in the game, its probably the most effective weapon against a monolith. it also does good damage to infantry when there are no vehicles around
but its open topped, and has weak armor, but if you use cover and hide it effectively.....
Hellhounds are good tanks
Satan - "**** you Kage! And **** you Jables! I'll get you Tenacious DDDDdddddddeeeeee!!!!!!"
I doubt that you can lose with this upgrade considering the cost and the fact that you use direct fire bassies anyway. They do look scary.
It has a massive range for a S10 pie plate or BB shells, so just load up on Camo netting and hide behind a Chimera.
But yes, it is one of the best tank hunters in the book.
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It's too fragile for my tastes. Anything that gets past whatever cover save you manage to give it will probably break its cannon or simply destroy it outright. Just bring a Demolisher--it has the armor to take the punishment of being a high-profile threat.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
There seems to be four primary AT options taken for Guard at the moment:
Vendetta (3 TL lascannons)
Mechanised Vets/CCS (3/4 Melta Guns)
LR Demolisher (Demo cannon)
Medusa (Bastion breacher shells)
What you field depends on your own style of play, I guess. I go for a mixture of the Demolisher and Melta vets for a combination of protection (AV14) and speedy deployment - the Medusa doesn't fit either criterion for me.
What about the LR Vanquisher? Its an ace tank, but I was a tad annoyed that they took away its ability to fire 2 diff types of ammo (AT or HE), so its only anti tank now... BUT I imagine that a Vanquisher with a hull las cannon has both good armour and is able to knock out enemy armour with ease... It is also cheaper than the Demolisher too
1: Hits 50% of the time owing to BS3 (I deployed one once - it missed in the first two turns and was desttroyed in the third).
2: The Vanq. cannon is not AP1, and is less effective then melta at totalling vehicles.
3: The lascannon is also BS3 and is not as effective against AV14.
4: Both of the above weapons are severely un-versatile; the Demolisher and Medusa can engage infantry as well as vehicles.
5: For the same price as a Vanq. with lascannon, one can buy a Demolisher with hull heavy flamer.
6: For 25 points less, one can buy a Vendetta.
When one considers anti tank options for the Imperial Guard, one must ask the following two questions: "Can I hit the enemy?" and "Can I destroy the enemy?" reliably. Sure, the 2D6 combined armour penetration is good, but when the Vanquisher hits half the time and can only destroy a third of the time after a penetration, the odds aren't in your favour.
The worst-kept secret of Guard is that you MUST play to their strengths and against their weaknesses. Make the most of BS4 (melta vets) and jump on twin-linked (Vendettas) wherever possible.
Please don't take my words as gospel, but I hazard that a good few people on here would agree with me. Just a bit of advice, fella.
Ah yea, I see...Point taken.
Tbh, 2/3rds of my reasoning for using in the vanquisjher is that the FW turret is such a cool model (i have the Styges version)
I do like to use it, but considering i mostly play either SM, or Crons' I have began to use it less and less...
For anti tank these days i rely on a lascannon squad using 'bring it down'.
Alas, the usefullness of my Vanquisher has fallen far
I agree that the Vanq. is an ace variant look and fluff-wise, but no longer even partially competitive. If they cut the points cost to around 130 and/or made the gun AP1 to refelect the type of shell used, it'd still be worth considering.