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In a tournament can/do drop pod armies do well?
Are they a viable choice for a balanced army? Or are rhino/pred the best way to go to be competitive
The question is across all point levels from 1000-2500
for the sake of this post... full Deep Strike is acceptable and in the spirit
Last edited by Tossy; July 7th, 2009 at 10:54.
Wash: This landing is gonna get pretty interesting.
Mal: Define "interesting".
Wash: [deadpan] Oh God, oh God, we're all going to die?
In a tournament enviroment i would say go rhinos.
Playing with or against the all out drop-pod/deep strike armies i have found the deployment issue crucial, and the slow movement after dropping.
If the opposite player keep everything in reserve you have a tactial problem. After deploying you are also too stationary. Either fot-slogging around - or the not to fast dread.
If you do take Drop pods try to take an odd number to get the most out of them on turn one. I've played a few games with a mixed Drop pod/Razorback army and it's worked well so far. I'm using it again in an upcoming tournament.
I think it depends, but as SM are not that weak in melee it should never be a wrong choice. But IF you use it, it should be at least 3 I think, so at least 2 can drop on the first turn (because if you drop, you most certainly want it to do near the enemy, if not better take rhinos/razorbacks), a single unit wont last long near the enemy.
But what could be better than a whole bunch of melee aces in front of Tau at turn 1
It depends what kind of army you're playing - you could drop pod the assault part of your army in, then leave your firebase behind, and that could do some serious damage even before the second turn's finished. If, however, you're playing an all-out shooting army, I would say no, just use Rhinos and heavy weapons.
Well, speaking as an IG player, I have to say that I much prefer facing rhinos than drop pods. The first-turn half your guys drop thing can be a real pain. I have a SM friend who likes to drop ironclads with meltas and pop my vehicles first turn(And it takes a fair bit of firepower to take the ironclads out before their turn, or else they get to assault and rip me apart in melee). The fact that the drop pod itself also gives you some nice 'deployable terrain' helps you to shape the battlefield too, which has also caused me problems.
"The objective is to win, the point is to have fun."
Basically it boils down to what else you have in your army. I've had a pure DP list do very nicely.
If your opponent leaves all their troops in reserve, just drop your pods halfway across the table and shoot the crap out of them as they appear bit by bit.
Whats your mixed list look like Chirality?