Vendetta verses Valkyrie - Warhammer 40K Fantasy
 

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  1. #1
    Member Lord Eddard Foxely's Avatar
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    Vendetta verses Valkyrie

    Valorous comrades, voraciously cast in villainous visages by the vexed victims of our virtuous victories. I have verbosely visited you today to ask a question of those most venerable and vicious of vorpal venators, the Valkyrie and the Vendetta. The verdict I seek is which is best to vanquish the violent vermin that would violate and see vacant the vilifying light of the vigilant god emperor of mankind.

    *Cough* So, pardoning my vocabularian introduction (I think I may have used all the V-Words I've been allotted for the next several weeks), I have a question for you all regarding the Vendetta and the Valkyrie.

    I've been struggling for weeks on which one of these two vehicles to use. I intend to use one or the other to transport a veteran unit via outflanking to capture various objectives, while their vehicle attacks targets of opportunity, likely other vehicles.

    The Vendetta has three twin-linked lascannons, making it ideal for destroying enemy armor accurately. And, being fast it can move 6 inches and fire them all. On the other hand, if it moves more than this it will only be able to fire one. The Vendetta is only really useful against vehicles.

    The Valkyrie on the other hand has the two missiles. Unfortunately I would only ever be able to fire one, as their are ordinance weapons. This is both a blessing and a curse, as with ordinance I have a better chance of wounding armor, but a less chance of hitting it. The Valkyrie also has the option to replace its missiles with multiple rocket pods, making it more versatile, able to attack infantry and armor.

    I find myself torn between the versatility of the Valkyrie and the reliability of the Vendetta. What opinions do my fellow commanders have?

    Thanks in advance

    My enemy's enemy is a problem for later. In the meantime, they might be useful.

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  3. #2
    jy2
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    Quote Originally Posted by Lord Eddard Foxely View Post
    Valorous comrades, voraciously cast in villainous visages by the vexed victims of our virtuous victories. I have verbosely visited you today to ask a question of those most venerable and vicious of vorpal venators, the Valkyrie and the Vendetta. The verdict I seek is which is best to vanquish the violent vermin that would violate and see vacant the vilifying light of the vigilant god emperor of mankind.
    Vat vare vou valking 'vout? Vy van't vunderstand va vord vou vaid....

    Vey voth vay vifferent voles vin vour varmy. Vy vould vet vone vof veach - vone vor vanti-vank vand vhe vother vor vanti-vinfantry. Vif vou vould vonly vet vust one, vo vor vhe vend. Vit's vore vof va vhreat to vhe venemy.

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    Member SimSnow's Avatar
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    Tough call... I guess the solution would lie in what the rest of your list looks like. If you feel like you've got plenty of anti-tank firepower, go with a Valkyrie kitted for anti-infantry doom (multi-laser, rocket pods), and if not, go for the Vendetta. Most IG lists contain a few Leman Russes, not to mention quite a few lasguns, so the ability to hit infantry isn't quite as needed as anti tank, so Vendettas are all the rage right now.

    Bottom line though, getting 3 twin-linked lascannons added onto a fast skimmer for the cost of an advisor is a ridiculous steal.

    The Vendetta has three twin-linked lascannons, making it ideal for destroying enemy armor accurately. And, being fast it can move 6 inches and fire them all. On the other hand, if it moves more than this it will only be able to fire one. The Vendetta is only really useful against vehicles.
    True, but since a TLLC is quite a bit more accurate, you can use your extra movement to get side and rear armor shots in, making volume of firepower a little less important. Plus, although the obvious role the Vendetta fills is anti-vehicle, you can use them to take out expensive commander units too. The ability to fly around the table to negate directional cover is priceless. A good example I can think of are those pesky JSJ'ing Tau Battlesuit commanders.
    Last edited by SimSnow; July 15th, 2009 at 18:22.
    Formerly known as SimulatedSnowman

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    Monkey Pirate Greenbeard The Ex-pirate's Avatar
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    Throw both down, your a guard player and we use orbital bombardment to crack a nut.

    If you can't afford both look at your army and see what your missing. Personally I think its hard to pass up on three twin linked lascannons on a fast skimmer for the things point cost.
    Rheagar fought nobly
    Rheagar fought valiantly
    Rheagar fought honorably
    And Rheagar died.

  6. #5
    Member Lord Eddard Foxely's Avatar
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    Quote Originally Posted by SimSnow View Post
    Bottom line though, getting 3 twin-linked lascannons added onto a fast skimmer for the cost of an advisor is a ridiculous steal.

    True, but since a TLLC is quite a bit more accurate, you can use your extra movement to get side and rear armor shots in, making volume of firepower a little less important. Plus, although the obvious role the Vendetta fills is anti-vehicle, you can use them to take out expensive commander units too. The ability to fly around the table to negate directional cover is priceless. A good example I can think of are those pesky JSJ'ing Tau Battlesuit commanders.
    These are excellent points.

    The 3 twin-linked Lascannons appear to have the vote of confidence, and the more I think about it, the more it reminds me of an old quote, a 'a Jack of all trades is a master of none'. In the long run it will be better to have the specialist for dealing with vehicles.

    I'll be sure to give it a try next time I'm off to war
    My enemy's enemy is a problem for later. In the meantime, they might be useful.

  7. #6
    Senior Member Darguth's Avatar
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    Don't forget that a Valk with Multiple Rocket Pods can move 12" and fire all of it's weaponry because they count as defensive weapons. Making it much more mobile than the Vendetta after the first turn of moving Flat Out to drop off your passengers at an objective.

    But, as others before me said, it comes down to what role the vehicle is meant to play and the composition of the rest of your list. Lacking anti-tank/anti-MC love? Go Vendetta. Need a little extra anti-infantry smackdown? Go with the Valk.

    Personally I'll just be getting some earth magnets so I can use it as-needed over the course of it's lifetime

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    Member SimSnow's Avatar
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    Quote Originally Posted by Darguth View Post
    Personally I'll just be getting some earth magnets so I can use it as-needed over the course of it's lifetime
    Best solution. Good call.
    Formerly known as SimulatedSnowman

  9. #8
    jy2
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    797 (x8)

    Not that I'm trying to sell or anything, but recently I bought 2 vendetta conversion kit's from Forgeworld. They're pretty sweet. I plan to magnetize them and the other weapons on my valks so I can swap them as needed.



    PS - I need help. How do you post a picture on this thread and not as an attachment? Thanks.

    PSS - Never mind. I figured it out.
    Attached Images
    Last edited by jy2; July 15th, 2009 at 21:49.

  10. #9
    Senior Member Darguth's Avatar
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    Seeing as I've yet to assemble my Valk, what pieces *exactly* do I need to magnetize? The wing armaments and the hull-mounted weapon obviously, but is that plasmagun-looking-thing on the front part of the kit? Do I need to keep the HB and sensor array bits off so that can be magnetized (why are they even any different, can you even put a weapon there in game terms)?

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    Member AppleCookie's Avatar
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    Im just wondering, what exactly comes in the Forgeworld vendetta conversion kit. is it just 3 lascannons and that nose searchlight deal?

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