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Hey people, I have just finished a campaign at my local gaming club and after seeing CSM beaten by IG I have decided to buy some.
Anyways I wanted to theme them as a russian sort of army and from what I've been told that means lots of mortars, lots of Lemans and lots of Guardsmen.
Now I have a standard Leman Russ, 40 Guardsmen, a Platoon Command Squad and 3 Mortars teams. I was thinking of basing the army around "detachments" so to speak, they consist of an Infantry Platoon (with platoon command squad +commisar, 3 Guardsmen squads + Commisars and 2 Heavy Weapons teams with Mortars) backed up by a Leman Russ and a Bane-Wolf (the hellhound with a Chem Cannon).
Would this work from a gaming perspective? The army would be fairly slow although I'm hoping that the mortars can alleviate some pressure off the advancing Guardsmen by pinning and the Leman Russ can pop some armour (loving the sound of Lumbering Behemoth) while the Banewolf is there to flush enemies from cover.
Or would I be better off going with a veterans in Chimeras tactic?
Also is Commander Chenkov a Platoon Commander or a company commander?
And would it seem Russian to include an Artillery Battery?
Thanks in advance.
Last edited by Drake Lord Nova; July 19th, 2009 at 05:28.
We who have seen war will never stop seeing it....In the silence of the night, we will always hear the screams....
I would say the exact opposite. have one commisssar per platoon so that you can make a stubborn combined squad, with the additional benefit of giving them ld9 for accepting orders. A commissar in the PCS will only kill your order-giving platoon commander the first chance he gets.
The name refers to facial hair, not playing style.Originally Posted by A news vendor's stand, London, June 1940
You seem to have the right idea theme wise, so I won't make too many suggestions about that.
Manticores with a little conversion could be awesome katushyas (probably spelled that wrong) as Beardy said, and manticores are pretty awesome artillery pieces, so it works theme and play wise.
Snipers would be fitting as well.
As far as playability is concerned, Your idea as it is seems quite plausible. A solid infantry line supported by a bunch of Leman Russes has been a tried and true IG method for a long time. If you want to give your force a quick multiplier, you can jam a Psyker battle Squad in a Chimera and hit stuff with mortars and snipers until they run away. I dunno how you'd justify that fluffwise, but it would be good.
Last edited by SimSnow; July 22nd, 2009 at 18:37.
Formerly known as SimulatedSnowman
And for the Katushyas, what about an Ork Trukk with the Missiles from a whirlwind?
Make em "counts as" Manticores
Maybe I'll go with 2 Company Command Squads so I don't matter if I purge the low ranking Platoon Commanders. After all isn't the guard philosiphy on manpower "Plenty more where those came from!"
Now, any ideas how I could fit Valkyries into the army theme wise?
If you're looking to do a Russian-themed force, have a look at the two that already exist in 40k: Valhallans and Vostroyans.
Chenkov + lots of Conscripts = Russian
But yeah, when I think of the Red Army I think of Conscripts, Commissars, great tanks, and artillery. Go along those routes and you can't be far off
Well, I have a friend from Russia who is a pretty big history buff, and he told me that the Russians were among the first to implement airborne regiments by loading a plane full of infantry and insturcting the pilot to fly as low and as slowly as possible over a "soft" looking area. The infantry men were then told to just jump out of the plane. No parachutes. So really, a Valkyrie loaded up with stormies doing the super fast deepstrike is quite fluffy.
Formerly known as SimulatedSnowman
Ok guys I've looked over youre advice and I think i've got a pretty good list, I posted it in the army list forum so take a look and tell me what you think! Cheers for all the help!