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What do they actually do for infantry squads and veterans?
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Its a waste of points to try to make guard good in cc.
Delusions of bayonet charges, mostly. I'll charge an enemy if they're severely weakened (or IG themselves) with shotgunning veterans; aside from that, when CC happens I kill the sargeant first to prevent my squad from accidentally passing the leadership test. It costs far too many resources to make IG effective in combat. The attempt can actually make things worse, like the snare mines or whatever that Veterans can take...it's a great way to guarantee your enemy one free turn of not being shot at.What do they actually do for infantry squads and veterans?
Guard suck at CC. That's okay. We have battle cannons.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
Whenever I play against a guard army with Straken, priests, ogryns, lots of sergeants/command squads set up for close combat, or any combination of these, I automatically think "this will be easy". A unit not contributing firepower to an IG army is a unit not contributing anything at all.
I WANNA GET STUCK IN WIT DA BOYZ
I believe the question is in regards the fact that the units have Lasguns and CC weapons in their entries.
Long story short, they do nothing. You don't have to have a CCW to fight in a melee and you need two or one and a pistol to get an additional attack, so a single CCW does jack sh***.
Blais's Paint Studio-Getting broken armies good soft scores since 2009
I'll have to disagree with some of the remarks above. I've played around with combined infantry squads with 1 power weapon and melta bombs on sergeant, melta, and attached Commissar in one of the squads (out of 2-3). 21 soldiers with stubborn, 3 PW with 9 attacks (12 when charging), 2 meltas and 2 melta bombs can tie up (and kill) lots of dangerous CC-threats to your lines. I keep them as a counter charge unit. Monstrous Creatures, Dreadnoughts and small CC-squads will have problems. Don't charge a 10-man BA Assault squad or a 15-man Black Templar squad though
I'm not saying it is amazing, but I've found it really fills a role in my Guard army. I'd say try it out. As for a power weapon on just a sergeant in one squad... don't.
Misread the title! Thought it was regarding power weapons. Sorry!
Last edited by LtCariad; August 24th, 2009 at 07:28. Reason: Misread the title!
You mean you attrition down a marine squad.