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might of the ancients
gate of infinity
vortex of doom
The title says it all really. In your experience which one is the most useful in the most situations? Also, do you choose the unit and the psychic powers before the game or use them in a variey of different units which a variety of different powers descided during deployment?
He has several good powers. Considering the cost effect, and what I have gotten out of it I would pick Gate. Combined with some Sternguard it can be very effective.
Assuming only one psychic power that's a tough one for me. I voted Gate since I use Sternguard a lot of the time. However, I find Null zone quite effective since I play Daemons too.
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The answer to this question depends solely upon who one is fighting. However, the one I find to be the most consistently useful is gate of infinity. The ability to teleport units around is incredibly useful in a variety of situations. The others have their uses, Null Zone probably being my second choice just because of the insurance it provides against those obnoxious Daemons and certain Eldar. The Avenger is probably my 3rd choice. It's useful for wiping out hordes and bikers that would otherwise prove troublesome.
I too have voted for GoI. Its large variety of tactical uses tip the balance of effectiveness. Avenger my other choice, being ultra effective, however, there's not much use other than frying a unit, its sole tactic is to damage units.
Combining the two, is also very nice.
Null Zone all the way, its gotten me out of so many messes with deathwing, chaos marines, daemons, and some others and really shouldnt be underestimated.
Ask me about the Black and White Space Marine on the Black and White Bike!!!
Voted Gates of Infinity since the only lists in which I include librarians are the ones build around this very power..
Null Zone would most likely work better for some armies though and is easily the second best power..
Third would be unleashing the sword
Just a reminder: Don't forget to put closing dates on all your polls.
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