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I currently have a dark wolves army for chaos. However, the new codex has rally caused me to reconsider and think about making them space wolves I enjoy the cool independent characters, the cool armor and weapons, the awesome updated models and the ability to take psykers. However, losing units such as khorne berzerkers and the defiler may be a blow. Can anyone offer advice on what would be a good decision? Thank you for your time
If you fancy a go with the wolves, I'd start a new army. Converting one force into another is a lot of work and soul destroying ( for me anyway ). I have just about finished repainting my Ultramarines to a DIY chapter and it was a pain. Would be worse for you if your chaos marines are all spikey or whatever and need remodelling, and what if you wanted to go back ?
There's a mountain of unbuilt and unpainted marines i could have been cracking on with instead of the repaint. And i hav'nt even unwrapped SPACEHULK yet !
Jager bombs. Very efficient at wiping out friend or foe.
with all of the new models you might want to at least get 1 wolf pack box and terminator box
you'll either fall in love with the new models and want more or at the very least you'll get so many bits out of the 1 box it'll make the conversions easier
I will purchase one box of space wolf troops, terminators, and one of the badass HQ's (not until the codex gets released so i know their stats). I will also buy the space marines from AOBR and convert them- u can get a tactical, terminator, captain and dread for about 40 dollars on ebay.
Who isn't? ^_^Thinking of starting space wolves
Personally I'd wait until you can get a-hold of the Codex before you start buying or converting anything; making an army list based on store visits is rarely a good idea. Having the book in your hands to read through at your leisure will give you a far better idea of what's likely to work, what you're likely to need, and which models that are aesthetically awesome and expensive but shit in game-terms you should avoid.
Thats pretty good advice, but there's also models that you'll probably need game-wise no matter what style you're going to do. You can't go wrong with Wolf Packs because you build both troop choices and WG from them. They can also be used to make HQ models. The wolf helm could represent a Wolf Priest and then a rather epic looking dude could be your Wolf Lord. For Rune Priests there's already a really good model out that I would recommend. The only problem with Wolf Packs is that they only come with 8 sets of bolters and 8 sets of BP/CCW. Then again the fact that it comes with a total of 10 special close combat weapons (4 PWs/FBs, 2x 2xWC, 2x TH/SS, 2x PF) and lots of plasma (2x Wolf Scout plasma pistols, 4x GH plasma pistols, 2x GH plasma guns) more than makes up for it.
If you want terminators, then go for the SW ones. The only downside to the SW ones is that they only have 2x PW/FB and 4x 2x WC and 4x TH/SS, though SS is pretty bad for SW except for ICs as it costs so many points.
AOBR is a good idea. I agree with it. It will give you an extra ML to use with Long Fangs (as long fangs with MLs are fairly cheap) and the extra terminators will let you use more of the extra weapons you get with SW terminators, though if you want them all shooty then vanilla termies would be better so you can run a CML and an assault cannon rather than an assault cannon and a heavy flamer (no CML in the SW terminator box) and if you'd rather more assault terminators.... you get more claws and SS in the assault terminator box. If you don't mind paying a fair bit of points though with the SW terminator box, you can do things such as take a HF terminator with a PW, an assault cannon terminator with a PW, 4 terminators with a wolf claw and a storm shield, and then 4 terminators with thunder hammers and storm bolters (though that might be difficult as I think that the shooting arm is the same as the thunderhammer arm so you might need to do some converting). It can be split into 2 units and is fairly hard to kill and not too overly expensive. The main advantage over using WC/SS terminators over TH/SS ones is that you pay 10pts less and you don't lose your attacks when you fail that 3++ save against an I4 power weapon.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
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