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I have been thinking about starting a new space marine army for quite some time but never to sure where to begin, but in the last few weeks I have decided on an ultramarine army. I know an ultramarine army is a bit boring so I thought I should mix it up and bit and stick to a very strict theme.
I will make tyrannic war veterans army and it will be led by Cassius. I am going to try and keep it as close to his back story as possible in the new codex and seems like he inducts space marines from every company that are good at killing tyranids and train them up to be a tyranid killing machines.
So what do you think, should I create an army with mixed up company colors like one with a red trim and one with a white trim etc to represent space marines from different companies.
All the space marines will be heavily converted with nid trophies so they look the part.
What do you think? how or what can i do to make another ultramarine army stand out of the crowd?
Thanks for reading
If you're going for pure tyranid fluff ultramarines (which I feel is the only acceptable way to do them) I would do lots of tyranid trophies and battle damage such as claws on their belts and large scratches in their armor.
Putting mixed chapter insignias wouldn't be very fluffy. If they are now ultramarines they would hold no loyalty to their originating chapter unless they were specifically recruited for a single mission in which case they wouldn't change their armor much at all (perhaps standard chapter armor with a single ultra painted shoulder pad)
if you really want the mixed units I might suggest some deathwatch kill teams
those are my ideas
thanks for your ideas.
I thought each marine would be quite loyal to there company because the deathwatch keep there chapter colors i think. But I think I am going to stay away from deathwatch because I want to make a ultramarine only force with a twist.
The deathwatch keep their colors because they were specifically recruited for something rather than just being recruited directly into the chapter as your ultramarines would be
Again, that's just my opinion on the fluff of it. You can do it as you feel best about it.
Sounds great. Make sure you use Pedro Kantor as a HQ too. Proxy him to be a Captain from one of the companies thats involved with the tyranid thing. That way you get stubborn units (fluffy and game useful), an orbital strike (very useful against hordes), and all units near him get extra attacks (very very handy against nids). Finally all sternguard become scoring units (having them in your force would be very very fluffy and make for a killer force too). The costs of making them from tac units and adding bits to make them look flash can be cheaper than buying the metals. I'm making an extar 10 man squad having done one squad already.
Ironclads would be good too along with dev units I think.
Just my thoughts so feel free to ignore. ;-)
I like the idea you have. I would probably stick with the main armor color of the ultramarines, but maybe have 1 shoulder pad in their previous chapter, with or without the their symbol, depending on how subtle or overt you want their former chapter designations.
The marines are all Ultramarines, they are just drawn from different companies.
Makes perfect sense, but i would keep units in the same company where possible.
So tactical squad from 3rd, one from 5th company, etc
Maybe have veterans as a mix of survivors who have either repainted their shoulderpads but kept the company number to remember or something.
Or just have veterans as anti nids squads, give them different shoulderpads.
Then use troops, etc as a supporting company. so all troops, fast attack etc would be from one of the reserve companies.
Arch Overfiend & Grand Despot
I currently play:
Doom Eagle Space Marines
Hive Fleet Omega Tyranids
Goff Ork Boyz(dead)
Tau of O'me
Inquisitorial Xeno Hunters
and my attempted foray into fantasy
'Dark Angel Green' Dark Elves in need of fluff
I have a squad of converted swiftclaws, now slightly remodelled (again) to fit the new SW codex, but I gave them nid fluff. I found the conversion cheap and easy, things like:
a Tyranid Warrior head strapped to the pistol arm as a shield,
gouging scratches into armour plates and painting exposed metal into them,
acid burn marks and
using pin heads glueed onto chitinous armour pieces and glued to armour pieces to like field repairs, and or trophies.
Since I have a ned army, I painted the trophies to match, interlinking a bit of history.
But it looks hell cool when done.
Hope this helps.
Space Wolves: Great Company of Berek Starkiller, 3700 pts.
Imperial Guard: XII Cytherian Regiment: 1400 pts.
15 years experience, numerous other models not fielded.
You have Xeno claw in you Heratic!
To those of you who have got the idea that birdbath wants to use marines from different chapters, read the first post again. The marines come from different companies within the Ultramarines, not different chapters.
I would agree with omegoku. The army will look better if all the members of a squad have the same company colour, but each squad is from a different company. Since the whole squad would probably be experienced at fighting nids anyway, it makes sense that Cassius might recruit whole squads.
Thou shalt remember:
Warhammer Fantasy armies do NOT have Codices. They have Army Books.
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