Welcome to Librarium Online!
Hi all, stumbled upon this excellent resource and really look forward to getting to know you guys.
So for my first post:
I use Armybuilder and also own the Witchhunter Codex. The codex groups warriors and servitors in one group (hence you can only have 3 of those combined). But my army builder seperates Warrior and Servitor meaning i could have 3 heavy weapon guys (Plasma Cannon... Drooooool), in addition to 3 warriors.
If I can only have 3 total warriors I'll probably do an Orda Hereticus Inquisitor mounted in an immolator. in my opinion this would be a BEASTLY antiarmor squad (better then celestines, retributors, or dominions)
If I can do 6 warrior-types Ill do similiar to the above but use the inquisitor lord mounted in a chimera.. with 2 sages, a familiar (Divine Pronouncement and Word of the Emporer), & 2 Chirguins... as well as the 3 warriors and 3 servitors... the inquisitor would have a storm bolter, the servitors would have a plasma cannon and 2 multimeltas (or heavy bolters depending on opponent)... Does anyone else see how freaking insane this unit would be?
Hello Brother-Marcus, welcome the Ordo Hereticus, (we're all actually Sisters of Battle players, but don't tell anyone, shhh. :rolleyes
First and foremost, I'd like to point out only one Servitor can have a plasma cannon, (one per retinue, that is.)
Secondly, if you're using Lone Wolf, (or, if you read the codex,) you'll notice that crusaders, servitors and warriors all count against the same limit, (the LW version of Army Builder catches this.)
As far as anti-armor goes, you first must remember that heavy weapons, (such as all the servitor weapons!,) cannot fire upon dismounting. Aside from the fact that you have to be fairly lucky to get a tank with 11 armor being the highest it has close enough to a vehicle to shoot it, you then have to take into account that you can't shoot heavy weapons for a turn.
If you have plasma-gun warriors, the only problem you're faced with is that you're mounted in a rhino with a nice gun.
As far as how "freakin' insane" that unit would be, (and this is assuming it would even be legal,) the unit would cost 349 for everything you said, assuming you get the multi-meltas and the hull-mounted heavybolter for the chimera. Roughly a fourth or fifth of a 1,500 point list poured into 10 henchmen and an Inquisitor Lord with nothing but a storm bolter and a chimmie. But then, it's not legal, so you don't have to worry about it.
For 242 points you can get a dominion squad of 10 people with 4 meltaguns in a Rhino, if you really want a tank hunting squad. You could make it even moreso by removing 4 models and putting them in an Immolator with a multi-melta instead of the heavy flamers.
Every whisper of the future from the Warp speaks of a hundred battles lost, a thousand lives devoured and a million enemies born. -- Inquisitor Lord Babel
You're right Babel,
I guess I got a little overzealous with it. I wanted it to be better then it was. I still think the normal inquisitor would be good in a shooty army. I'm coming over from fantasy though so the idea of SMALL units being better and the whole concept of transports is new to me.
Im not sure how the tactics work but it's a catch 22... if I buy the rhinos/immolaters and end up footslogging thats a lot of wasted money. I need to buy an army to know what to play and I need to know what to play to buy an army. *groan*. I guess i'll just keep dutifully painting sisters because I'll definitely need those. I'm not sure how to make an army that excells at close range high powered ranged weapons effective... I'm open to any and all advice
I also did buy 3 excorcists because I really like the model/unit