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Just curious to know what other guard players arm their chimeras with?
- Multi-laser / Heavy Bolter
- Multi-laser / Heavy Flamer
- Heavy Bolter / Heavy Flamer
- 2 Heavy Flamers
- 2 Heavy Bolters
I was hoping to add a poll but the computer decided to load up another page during the posting.
Last edited by Proiteus; October 30th, 2009 at 14:21.
Turret Multilaser, Hull Heavy Flamer. Always.
Multilaser over Heavy Bolter because S6 is more useful and has the capacity to Instant Death T3 models. The worse AP value rarely comes into play anyway.
Hull Heavy Flamer over Heavy Bolter because if you move, you'd never get to fire the Heavy Bolter anyway. If you're going mechanised, you should be moving. It also serves as a useful anti-horde weapon once your Chimera gets up close and personal to your targets.
For the hull? I use mine as a static fire platform, with the squad inside issuing orders / shooting heavy weapons and plasma guns. It stays still 5/6ths of the game, so heavy bolters are my choice. If i move it, it's away from the enemy. If the enemys that close I may get out and charge them (depends on unit) but i'd rather stay still and shoot them.
I also like pintle stubbers, but they often get taken off to put the points elsewhere.
Oh, they also carry Ogryns, so if i move forwards (12" turn 1) i'll pop smoke, so no firing anyway, and on turn 2, stay still so the disembarked ogryns can charge. Or stay still so the disembarked ogryns can shoot (15x S6 shots shouldn't be mocked) If there out of range i'd move flat out anyway.
And i carry psyker battle squads. I like the -LD option, and use it with ranged weapons (reduce LD to 2, cause enough casualties to cause morale. pref. on units near board edge) - 6 shots are better than 3 for that first casualty attempt.
Adeptus Mechanicus Marines: http://www.librarium-online.com/foru...ml#post1655065
I find the multi laser/heavy flamer to be the most useful. The chimera is an APC not a MBT so it should be moving troops around and to objectives. When you move you can only fie one weapon and generally the objectives you have to move to get to are those in the middle of the table or the enemies deployment zone, so the heavy flamer helps when things get up close and personal.
Two heavy flamers are one of the worst things you can do to a chimera, the only benefit of it is if you always plan on moving fast towards the enemy and getting stuck in; and that's pretty muc only as a heavy flamer destroyed insurance policy.
The Emperor Protects
IG Best Gen 1st overall of 10 DE 4th overall of 6
Eldar 3rd Overall/Best General of 26--2nd Overall/Best General of 7--1st Overall/Best General of 11
Multi-laser/HF 8 days a week.
The HFs have killed more in my games than HBs ever could. Deep Strikers at my lines? Hope you can eat 5 Flamers. Fall out of a transport? Burninated. Bad save models holding their ruins for dear life? Time to go.
Flamers and Meltas are the two most important guns in 5th Ed, bar none. The fact I can take a HF for 55 points and still get a Str6 gun is one of the most absurd things about IG.
Leave the HBs at home boys, it's a brand new day.
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I think most IG commanders would agree on the Multilaser/Hflamer combination, the versatility it gives is good. plus it's nice to have S6 shots to instakill T3models.
I think Ravendove, stayscrunchy, and kevin vanrooyen summed it up nicely.
check out Farmpunk's blog:
the Back 40k
multilaser/heavy flamer always.
In particular, the rear-mounted lasguns, and thick rear hatch with padded spall liner (containing secondary fuel tanks), echo distinct identifying features. Even the vehicle upgrade sprue screams Red Army - the current model hunter-killer missile is a clear reference to the AT-3 Sagger (9K11 Malyutka) ATGM, seen mounted on a BMP-1 turret here:
Imperial doctrine also matches Soviet cold war doctrine in its belief in the cleansing power of the preliminary bombardment (up to and including nuclear in the case of the USSR; melta torpedoes and lance strikes for the IG); followed up by a mechanised infantry assault to consolidate ground.
I am happy to discuss Soviet or NATO IFV doctrine further, if you're interested.