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Im new to 40k and decided to go with the Imperial guard but none of my 40k playing friends have the Imperial Guard so i need help. WHat are some tatics for them. I love the tanks but have no idea how to use them or any tatics
Well, what sort of army do you want?
IG are typically shooty, cheap and expendable, and can go from infantry hordes to full on mech or anything in between.
I have money but not sure if i have enough for a HUGE army. I have about 350 dollars extra, after codex paint etc., but could have about 600 or 700 dollars by the end of the year.
Don't buy anything beyond the Codex just yet. Flip through it, get a good feel for it, ask around here if you wish, and try some test armies out. Borrow models, use paper chits, legos or whatever.
Last edited by rockplant; November 2nd, 2009 at 15:14. Reason: grammer
I play Space Marines and Tau, but if you check Games Workshop and thier Imperial Guard: Getting Started sections, you might get an idea of where to start
To give a ballpark estimate of the cost of starting Guard, I recommend the purchase of two battle boxes, a command squad box, a Chimera and a Leman Russ. The big boxes will give you the minimum two small platoons along with the heavy weapons they need. The command squad box and Chimera will give you a good Company Command Squad to issue orders with. On top of that, you will have two Sentinels and a Russ for experimentation. This is enough for roughly a 750 point game, will expose you to all the strengths of the Imperial Guard and can be used as the foundation for just about any sort of army you might want to run.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
To help you we must first know what kind of style of play and army interest you, the Imperial Guard allow for quite a variety of styles which can all be competitive (up to a point. some styles will have glaring weaknesses and will die like any rock meeting paper...).
Here are some examples :
Infantry horde (With or without artillery/tank support) usually consist of foot slogging infantry platoons, it is a mostly defensive army (sitting where it can get cover and taking shots at the enemy) and usually rely on the big guns (tanks, artillery & heavy weapons teams) to do most of the damage and numbers (of everything) to outlast the enemy. If you like the idea of entrenched army shelling your opponent and possibly ordering troops to assault out of your lines to delay (or annihilate even, even a terminator fall to numbers) enemy squads, this is for you.
Mechanized Infantry (Troops in Chimeras, usually Veterans and accompanied by armored units.) is the present favorite of most and is amongst the more aggressive style of play, tho some play it defensively using the chimeras as heavy weapons bunkers. In style it's similar to modern day warfare, tho Veterans squads with Meltaguns do most of the tank killing. As it require less troops (but more special weapons, but those can be found in bits shops, through trade or by the 5 metal packs of GW.) it is a fair bit smaller and thus cheaper, it does require lots of chimeras which can bring the price up a fair bit if you can't find deals. (Armor lists can be seen as a subset of this, they just include many many time more tanks than infantry, making them somewhat lacking in objective games.)
A variant of Mechanized Infantry is to put the infantry in Valkyries/Vendettas, the style is even more aggressive due to the near impossibility for Valkyries/Vendettas to claim a cover save, making them somewhat fragile to dedicated anti-air weaponry. They are fast and have an awesome quantity of firepower at their disposal however.
Outflanking/Deep Strike lists are a bit harder to do (unless you are using Valkyries/Vendettas), but it's possible (by using special characters, but they will usually be hybrids) and can give quite a shock to your opponent. 9 Scout Sentinels might not be all that great on their own, but if they catch your opponent unprepared and are properly supported he will be in for a tough fight.
Hybrids lists are mix and mashes between two or more of them and usually try and compensate each others weaknesses or improve the strong points.
While it's possible to make foot-slogging Veterans (Grenadiers/Stormtroopers) list it's not very competitive at all due to the relative squishyness of the troops for their price, it can be fun and very fluffy, however.
And i'm fairly sure my sleep deprived brain is forgetting a few dozens.
As for what to buy : you can never go wrong with a few battleforces boxes. The rest is dependent on the style you desire for them.
Nonetheless don't forget this : The Guard is not an elite army, keep your units cheap and numerous. You want to overwhelm the enemies of the Emperor and stomp them in the ground under your boots and tracks!
Alright i'm done ranting.