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As the title explains I've been a huge fan of Warhammer 40k ever since I first saw guys playing it every weekend at my old hobby store many years ago. I was fascinated by the models and how deep the story went. I've played all of the Dawn of War games as well as Dawn of War 2 and have read up on a significant amount of lore about my favorite army, the Space Marines.
Enough of the introductory stuff. The main reason why I wanted to post is to ask some veteran opinions on a good starting point for building/painting a Space Marine army. One of the first things I figured I would be asked is "which chapter do you like the most?" when determining what paint scheme to go with. With that question I am bitterly torn between Dark Angels and Imperial Fists. I find both of their histories to be amazing and can't decide which one would be better than the other. I really like the IF paint scheme but am skeptical of how easy it will be for a newbie painter to do it justice. The DA scheme intrigued me because they also have great background and their paint scheme doesn't look all that difficult for a beginner.
As far as game mechanics I don't really have a favorite model yet seeing as how I've never played a game. I am, however, quite fond of Terminators (specifically Assault Terminators). It occurred to me to try and make a termie heavy force but the price tag is quite high on the models and I'm not even sure if it would be "viable." I'm starting to ramble a bit so I'll end my post with a simple question: what's a good way for a newbie Space Marine fan to begin their 40k career? I apologize since I bet this is a very popular question on the boards.
Get yourself unto that hobby shop and pick up a copy of Assault on Black Reach. It's got a good starter set of marines, including termies and you might be able to find someone to swap the orks for more marines.
As for paitn schemes- it's a tricky one. DA tend to be easier to paint the armour but will have more fiddly bits. IF have trickier armour but usually less fancy gear to have to paint. Have a look at some of the older ToP plogs- there are some really (really) nice yellow armour marine armies there. And at leat one very nice DA army, too, now I think about it.
No more NG spearmen, thanks! Now I need some pump-wagons!
If you have a friend who wants to play, AoBR is the way to go 100%. Everything in the box is very very good and the small rulebook is awesome.
If you're going in alone, see if you can pick up some used models but if not AoBR is still solid, or you can sell the Orks possibly.
I favor Imperial Fists myself. Lysander is a beast in game, has a great model and a long back story. Their scheme is very uncommon and striking but a little hard to do, yellow can be tricky. DA's aren't very good right now in game, they have an outdated Codex but their scheme is fun and they have a lot of conversion opportunities. Personally I favor the Fists because they're original and can have the better army overall.
Just my opinion but that's what you asked for.
Welcome to LO by the way.
Imperial Fists all the way! As Prince has said, yellow is hard to get right. If you like the story behind the Fists, why not consider one of their successor chapters, such as the Crimson Fists? Or take it a step further and do what I did - create your own Imperial Fists successor chapter. You get to use the normal Space Marine codex, paint your models however you want, creating something both unique and personal, while still being a related to the glorious Imperial Fists chapter.
The AoBR set is a good starting point. Don't forget - when building your army up, don't go for all the shiny cool looking models - decide how you want your army to function. While you build and paint all your AoBR models, keep checking in here at LO. You'll learn a lot about whats essential, different variations of armies that are both fun and competitive (not saying you have to be WIN WIN WIN, but losing all the time can get boring).
Also, don'be be discouraged if you lose your first games. Its all well and good reading up on things, but it takes time to learn your units strenghts and weaknesses, different armies units and their strength and weaknesses etc etc. There is a lot to this game - be patient and you'll be rewarded!
Sorry for the wall of text, but I hope some of it will be some help.
ps. Welcome to LO!
As for Imperial Fists, yellow is underrated in my opinion... but yes, it is super difficult to paint. I followed an Imperial Fist army scheme before, tough as nails to paint but good result if you work on your skills. Not only that, but I did field lots of termies in my army and they looked pretty snazzy in yellow, which is a plus for you!
Basically my only advice is be original in your painting. If you follow a chapter, adhear to the basic gist of it, but dont be afraid to stretch the colors a bit and add your own personality into them!
Last edited by Lani Guy; November 3rd, 2009 at 06:15.
Thanks for all the quick responses guys! It's nice to see support for the new guys heh. I think what I am going to do is get AoBR set and practice my IF painting on those figures. I should at least get a sufficient knowledge of how to do it well with the amount of minis you get in it. I also looked at the different figures many times on GW's website and have to say other than the Space Marine Chaplain in terminator armor that Lysander is my favorite model so far. Perhaps later on when I am able to I'll make a Lysander-based Terminator army just for fun.
On a related modeling note, what kind of basing do you guys tend to use? I was looking at some of the different ones and the green grass looked nice as well as the gravel. I haven't modeled many tabletop minis except for a group of uruk-hai warriors which I based as well as painted a while ago just for fun. I'm looking forward to detailing mostly. Adding the weathered, worn, and dirty look to vehicles and armor.
My army is gravel, painted black. It matches the tables at my store and looks pretty in line with a battlefield. There's really no WRONG way to base your models, I just try to fit it with the colors and visual feel. Marines scream city fight to me so gravel would be my personal choice.
Hello Glothr. Just a couple of extra titbits for you. There are big boxes of space marines out there that are a bargain, like the battle force or Ravenwing, that can bulk up your army quickly, and website suppliers are generally loads cheaper than GW. The assault on black reach is a bargain, but there are a couple of minor flaws in my opinion. The dreadnought powerplant exhausts are much smaller than those on a kit built dread, and it sticks out like a sore thumb to me. Also, the tactical squad have the "tactical" arrow moulded proud on the shoulder pad unlike all my other marines, which also stands out. The terminators are excellent though.
You can get all manner of different shoulder pads from GW and Forgeworld, and its worth taking a lot of time thinking about what chapter you want to go with. Its hard to change once you've painted a company, as i've just discovered. Lastly, i'll mention transfers. You get loads of options with every SM kit, But i have consistently failed to get even one to sit correctly on the curved surface of the shoulder pad. Have a think about freehand painting your own chapter markings.
Hope you enjoy collecting and gaming with the Emperors finest. Good luck sir.
Jager bombs. Very efficient at wiping out friend or foe.
Welcome to all things marine and welcome to LO.
Imp Fists are a good choice. Do remember thought that you can use any other special character in your army and proxy lots. You like the skills of say, Telion. Get the model, paint him all Fisty and he can be your own guy with Telions rules. Shrike floats your boat. Get the model or make your own and paint him all Imp Fisty and you have him in your army too.
One of the great things with the modelling at the moment is the space the codex gives for you to be more creative.
Painting yellow.........good luck! ;-)
Oh yea, ebay is bursting with models that can be got cheap. I recently got 20 terminators (mix of AoBR and normal ones) for just over £25! Scour it and save pennies.