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First off, i'd like to apologise for missing a week and bringing this topic in a day late. I've been very busy the past week or so as my teacherswere behin in their teacvhing and trying to catchup before the christmas break, this week i've got an essay due, a test later today, I had a project due as well as 3 assignmens earlier this week...
SO onto the Topic, Whirlwinds. The preferred artillary choice of many Spce Marine commanders, able to rain down shells to annihilate enemies out of cover as well as ignore any cover they may gain. Whirlwinds have one of the cheapest pie plates in 40k, and re able to fire a high S good AP shot or a good strength average AP shot that ignores cover. This makes it great against horde armies and with its cheap cost can be made up by only killing a few MEQ's.
Do you use whirlwinds? What enemies do they work best against? Do you find the minimum range to be much of a drawback? Do you find any other units do their job better? Do you have any other comments on whirlwinds?
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IG Best Gen 1st overall of 10 DE 4th overall of 6
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well I've never used them, but they do look pretty awesome. I'm interested in hearing about others' experiences with them.
I couldn't think of anything funny, smart, or witty to say, so I said this.
I love my whirlwinds, especially against Eldar, IG, Tau, Nids and Daemons. S5 is enough to wound most things on a 3+ at least, and no armour save for most of the above! And the cover removing shells are a boon against Eldar pathfinders. I tend to take 2 if I want to use them to ensure maximum bombardment (although if I also want Vindicators I'll take 2 of them and only the one Whirlwind)
They work nicely with my fast moving armies, as I don't have to worry about them keeping up with Razorbacks, unlike Predators which either don't fire all their guns (and still only move half the distance of my transports) or just sit there like lemons while getting outflanked.
All in all they're probably my 2nd favour choice for a Heavy Support slot as I only buy Land Raiders if I've a Terminator Squad to transport (and thus don't need the slot for them)
I've a past as an artillery spotter so I have a soft spot for supporting fire in my armies. Even in my Drop Pod Marine List, I speculatively have a Thunderbird drop off 2 of these wonderful tanks to suppress enemy presence in objectives and pin enemy units in the open.
They are easily constructed. Look nice on the table and are often low on enemies lists of targets for their heavy weapons. I recommend them to all forms of Space Marine player, their weapon system allows them to even take out lightly armoured enemy mechanised units, while also being a large enough blast for dealing with hordes.
Ah yes, the holy whirlwind. I used to use one of these in every list I ever designed in 3rd edition since I usually played a lot of IG and Eldar. In fact, I used to be great when I guessed ranges and never guessed less than a few inches off my target.
Unfortunately, since 4th edtion and later I slowly phased it out of my list in favor of Dakka predators and Vindicators. I pull it out for a game or two occasionally, but in a mobile mech list I prefer the Vindicator.
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I don't use them nearly as often as I ought to - they're a wonderfully versatile unit with an attractive price tag. Their thin skins leave them fairly vulnerable, especially to outflanking or deep striking units, and that tends to make the heavy armour and massive power of a Vindicator my preferred ordnance choice.
Since they got rid of the minefield shot I've not really used them. I used to love taking 2 WW and just covering the table in mines. Would really slow skimmers as they used to get hit on back armour and large groups of infantry just couldn't move without taking hits.
Such a loss.
I use mine pretty regularly with my Wolves. It just sits back behind cover and lays down fire. In Apoc games, I go so far as to use the formation with a Land Speeder as a spotter. It becomes even more powerful then, raining down fire where you need it.
My SW buddy and I got some strange looks when we showed up to a recent doubles tourny with a pair of WW's in our roster. But through 3 games and 6 armies they showed time and time again that regardless of what opponent their up against they easily hold down their cost in casualties, pinning and clearing units in cover. They are also considerably more survivable than their Predator and Vindicator counterparts do to being able to fire from out of LOS and on top of all that the models pretty cool.
We ended up taking first place.
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