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well I am having some thoughts about an army list with ragnar and 4 wolf guards with terminator armors...
Since I didnt find a good tactica for wolf guards I want your knowledge on this...
in every wolf guard squads I want the same compotition but I dont know what is the best weapons to put in each one...
I think in every squad it would be good to put an assault cannon with power fist or claw...and one with shield and hammer...
What I should put in the others??
WGTs are cheap, I say keep them cheap. A single wolf claw on most with a chainfist+storm shield here and there (1 per 3 or so) should be plenty. Don't forget to include some normal PAWGs to suck up wounds and dish out a healthy number of normal attacks.
I agree and disagree with ==His== assessment.
WGT are cheap. 3A first turn, 2A subsequent, with a S4 PW that strikes at I4, a SB, and 2+/5++ save, all for 7 points cheaper than any other basic Termie.. that's epic. And they stay cheap because you don't give them upgrades. Maybe a wolf claw or two for re-rolls, a chainfist for tank popping (there is no better in CC), and a storm shield, maybe 2 to absorb low AP / PW wounds once your PAWG have been spent meat shielding. That is all you need.
WGT can emulate regular LC Termies for a hell of a lot cheaper, but their upgrades quickly become costly. It is a strength and it is a weakness, they possess options unseen amongst other Chapters (Heavy Flamers on Assault Termies, for example), but they can quickly become a point sink. Standard with cheap PW and a good save, I don't see the need for much else, aside for a chainfist and storm shield.
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since they will have to move a big distance until the reach the enemy, isnt better to give them more shooting options with a close combat weapon , or shield?
what is the best combo to make them survivable?
is it a clever moce to put the termies inside of drop pods? the half army will come at first round and the others during the game.. I dont know but its sounds very risky to me...
Is it a good move to give them only to one of them the assault cannon and all the others shield and hammer? this will be a very good opition to reach the enemy!
what do you think?
If you want to assault, a Land Raider is a must. If you're riding in one, weapons won't mean much. Heavy flamer and combi-meltas are about all I'd use.
PAWGs to suck up wounds and a handful of storm shields will keep the important bits alive.
Drop Pods are easy to counter, but they deliver their cargo reliably. Equip for shooting too since many enemies can run away and outrange you.
Don't go all shields and hammers, they're just too expensive. 1-2 shields, 1-2 chainfists and that heavy weapon should be all you need for a foot unit.