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GW has posted a new SW FAQ on their site:
Rather big - 6 pages.
Some of the Jaws of the World Wolf questions which has been up is answered. As: You can target indivual models within a squad. Line of sight is requried - but only to the first model the line hit (he is asumed to be the target) !!! Jaws of the World Wolf does affect jetbikes.
A unit targeted with Murderous Hurricane is affected even if the powers fail to hit.
Lukas the Tricksers Last laugh ability can affect titans !
Ragnar Blackmane with Blood Claws who charge get D3 attacks, but 2A as a minimum.
Counter-attacking unit with Ragnar Blackmane gets the furious charge bonus.
Lot's of fun inside.
Edit: and IMO some kudos to GW for a pretty fast and long FAQ.
thanks for the info! i liked this faq a lot. there was defiantly a lot of questions that got answered.
Am I the only one that thinks it's weird that the newest codex has the logest FAQ?
All in all, I'm pretty happy with all the answers GW gave. I can't think of anything to argue with, and the fact that the FAQ came out this quickly is good work on GW's part.
I agree with Tyfus: Kudos to GW.
"How in the world does Vulkan gives allies tricked-out twin-linked weapons?!? Does he just happen to have a box of modified ones lying around in case friends show up?" - Marshal_Wilhelm "You mean like... Rent-a-flamer?" - Earthen
Nice FAQ. A couple of things like the ruling for Furious Charge and the High King were unexpected, but for the most part it turned out the way I expected it to.
40K armies: Tyranids (2001), Space Wolves (2008), Sisters of Battle (2011)
Current Rep: 1337
Glad they finally put the whole JotWW LOS issue to rest. Looks like the people who backed the "RP does need LOS" side were right.
Nevermore Chapter: 6200 pts; 97/49/11; Longest Streak: 9 Wins/4 Losses; Nearing Completion
One thing I'm unsure of is regarding Murderous Hurricane. I've always thought that it automatically hits the enemy (that they just take 3d6 S3 hits) and the RP just needs to roll to wound. However, the FAQ seems to imply that you have to roll to wound and to hit.All in all, I'm pretty happy with all the answers GW gave. I can't think of anything to argue with, and the fact that the FAQ came out this quickly is good work on GW's part.To this, I'd have to say TOTAL BULLSHIP!!! It's ridiculous for him to be able to take out an Eldar Titan, An'grath, a Hierophant Bio-Titan or a 4000pt Imperator Warlord Titan in this manner. This will make a lot of people pissed in Apoc games.Lukas the Tricksers Last laugh ability can affect titans !
Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
Blood Angels 12-4-2 Daemonhunters 20-8-3
Imperial Guards 12-5-2 Daemons 8-3-2
"Wolf guard are to all intents and purposes part of the squad they join"
Yea, later in the same FAQ they say they don't count as a model in the squad for the purpose of special weapons
On and annoyingly the last laugh doesn't affect many Gargants because they only take d3 wounds from things that remove them from the table. So warlord titans can die but not bio titans 1/4 of the cost.
I'm quite happy with the FAQ, it's answered most (if not all) of the contentious issues that the Wolf Codex had.
It is especially good to see answers for perhaps the most argued sections, Thunderwolf mounts = Base stat increase not stat bonus; and Fenrisian Wolf wargear = wargear not retinue.
It is quite long though, and the number of small errors that needed fixing is somewhat silly (particularly the lack of Frost weapons for the Wolf Lord and Wolf Guard BL)
Last edited by mpdscott; January 8th, 2010 at 12:35.
Mysterious Member of the ANZAC Clan
Yea, but I spent a good 10 minutes thinking I could get 2 flamers, a combi flamer, a power fist, power weapon and motw all in a scoring squad under 260 points- rhino with EA included in the cost.