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Now first of all Dark Eldar yes they are out dated but yes they are also the fastest army in the entire game when built right. I on the other hand make use of a drop podding army focusing on dreadnaughts. Dark Eldar armies have the ability of being entirely mounted in fast skimmers, or on jetbikes. When ever I seem to face Dark Eldar they will reserve their entire army, forcing me to bring down 5 drop pods with nothing to fight. After this the Drk Eldar will simply move on their board edge and blow me to peices from a rage as I rely primarily on mrlta weapons, or even assault cannons to bust their veichles, low-medium ranges while they maintain 36 inches with dark lances and disintigraters. Night sheilds just add insult to injury nd make it almost impossible for me to find range. So my question is with a dreadpodding army how do you catch dark eldar without spreading out and isolating your units?
Ask me about the Black and White Space Marine on the Black and White Bike!!!
First of all I would stress how important it is that you don't try to chase him. As you've said he will run rings around you from the start, but luckily you don't have to chase him. Against Dark Eldar autocannons become one of the most valuable weapons to bring. A dread or two with full range weapon loadout (missile and autocanon) will not only out-range most of his weapons, but will still make mincemeat out of his flimsy little transports and jetbikes. Heavy bolters are also pretty tasty, and since you will be drop podding down IN SAFETY (because he'll have nothing on the board to shoot you ) you can set up all these weapons in nice places that have good lines of fire across the board (and can deploy in cover). Landing on the objectives and holding them is also a pretty good idea, especially if they grant you cover as well.
Never judge someone until you've walked a mile in their shoes...by that time they'll be a mile away, and have no shoes
See. That's what I've been preaching all along.
Drop pod assault and the ability to reserve everything and most armies being very mobile has nerfed all-drop pod armies. You won't have your alpha-strike and you will be slow to react and out of range when the enemy arrives. It is a crux, and one not easily born. This is why I always emphasize the need for mobile long-range anti-vehicle guns, even in drop pod armies. You need to be able to get the skimmers wherever they attempt to hide, even if all your pods are already down on the board.
Dark Eldar may be second edition, but they are very powerful. A very swift army, and very good stats too. Only fragile, but if they avoid much return fire they will vanquish anything. They have many awesome cheap guns but are also very capable of dealing an extensive amount of damage in close combat if they can overwhelm their opponent locally (which is entirely possible). But prolonged fighting is their death.
First thing: always go second if you can. Never try to steal initiative if you do.
Now, anyway: in kill points there's not much you can do without some long-range weaponry. It's the worst case scenario, especially if you go first. Take your first pods (using those with the longest ranged guns you can muster), bring them down in a half-circle in the middle of your opponent's table half. Disembark your units into cover within it, so as to shield them from being eliminated. The DE can still blow up your pods to get kill points, but well. Then hope the rest of your pods arrives as late as possible, and do your best to take down as much as possible with your long-range guns and reinforcements.
In objectives missions the basic tactic is the same, only that you do your initial drop on the tightest cluster of objectives you can find and fortify your position there. Don't risk much, just try to stay alive with as many units as possible. Doesn't matter if you don't destroy much of the enemy force, only matters that your units hold the objectives and keep them from being contested, that is all that matters. Bring the pods that arrive the latest down on the other objectives to hold/contest those and hope it suffices to win the game.