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So as some of you may remember I got burned out on 40K some three or more years ago. I still have all my models, its just tht the game lost its luster.
I'm curious to know if there has been anything new for the Witch Hunters, especially for the Sisters, in the last few years. Also are there any announcements or rumors of new models/ rules/ books for them?
Thanks in advance.
"The sword that takes life gives life."
In the new rulebook(was that 3 years ago?) the sisters and inquisitorial units have been placed with demonhunters as "Forces off the Imperium" Heard rumours that they might be getting combined in a single "Inquisitorial" codex. As far as new units go, I haven't seen anything at all.
If someone helps you, rep them.
In a votewar you don't vote on a single match, you vote on the entire round. Got that?
There are grossly unsubstantiated rumours of a joint codex with DH, while there is now rumours that DH are being worked on, and have new models coming, which is often linked with WH being done after DH, or at a similar time.
Actually, the biggest change affecting SoB is 5th edition, which vastly improved the value of melta and flame weapons relative to other kit. Oh, and the exorcist missile, funnily enough, got the ability to kill vehicles that it previously couldn't. The difference between it and the HK missile widened big time, since AP1 became a modifier on the vehicle damage table. I'd almost suggest that 5th edition is so good for SoB that some sisters players conspired to stack the deck in our favor! Even the nerfing of the powerfist is to our advantage, since we get eviscerators instead, which didn't benefit from carrying an offhand pistol in the first place.
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
The new rules for vehicles helps the sister alot in my option, now they can loadup and shut people up with with hugh motorized clumps of steel.
Holy War strategic asset in Apocalypse Reload; gives rage and relentless to any sister who starts her turn in no man's land or the enemy deployment zone. That's in addition to the two formations that AT mentioned. Makes me wanna play Apocalypse.