Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Just a bit bored and I thought I would ask if anyone thinks it would be cool if the next codex our Psycannons got a third shooting mode, more of a tank busting version with say 2/3 extra strength and ap1 (normal range depending on movement or still, or termi armour) but only a single shot.
Would make the weapon infinitely more useful (possibly OP) but also negate the issue with GK not being mounted somewhat!
I do realise that generally the lower strength shots are more useful but it would make it a viable weapon against any tank instead of just 'some'
It would be cool but i think they should come out with a special heavy weapon for grey knights that has 10 str 2 ap single shot would be good too.
Space marines 6 dread army Wins: 4 ties:2 Loses:7 Modified Standard nilla marines Wins:37 Ties:8 Loses 42 Daemonhunters Wins:3 Ties:0 Loses:1 Full assualt concept army wins: 6 Ties: none Loses: 2
Prefer str 9 AP1, the AP1 on the damage table is worth more by far, but if its on a seperate weapon you end up losing all the flexibility, unless its say 24" assault
Well that depends. Would I like it in that would it be an awesome gun? Hell yes. But would I dislike it in that it would have to cost 50ish points for it to be fair? Hell yes. Any cheaper and that's just a ridiculous gun.
I would rather just have a seperate gun with those kind of stats. We already have the problem of most of our units being too good all round, making them really expensive because you're paying for multiple skills but you can never really capitolise on them all. The same applies to weaponry.
I'd really like the idea, but as superwill mentions, it would be only fair for a high price, even more then ~50.
And in case you wanna field a pure GK army, you want to field as many models as possible which makes the whole thing not really that great anymore.
That's why I think they should rather have a squad that focuses on Anti Tank, maybe special Bolts for the Psycannon that makes it 48" S9 AP1 Heavy 2 (and loses the other 2 shootings).
Doesn't really fit the description of the psycannon.
A 'fluffy' choice would be either a separate weapon designed for destroying daemonic constructs or a psychic power.
Well atm you are able to take Psybolts for the Stormbolter,
why not some sort of Bolts that do exaclty what you mention "destroying daemonic constructs", instead of the regular shots the Psycannon has to offer.
Maybe even with some bonus against Soulgrinder and alike, to keep it with the fluff?
Stormbolters are already common wargear, available to several armies so upgrading them with a special ammunition for each army sees like a viable idea.
A Psycannon is already a specialist weapon for DH only. The choice to give that special ammo in a similar manner doesn't work so well.
On the upside, I do agree that we need something a bit more creative than a 'Heavy Psycannon'...
Str9, AP1 sounds good. If it were Str10 AP1 cannons the Tau players would start complaining that their speciality isn't so unique anymore.
I just say, invent another weapon or two. The Exorcisor, the banisher, the purity cannon... ...well they are rubbish. I'm sure you lot can do better,
Last edited by Oiad; February 18th, 2010 at 11:01.
I think the weapon should have AP2, not AP1, because AT is supposed to be our weakness, and AP2 will still get through any daemonically possessed dudes armour. Just give it +1 on the damage chart against Daemon vehicles.
Hmmm, bringing up 'daemonic vehicles' brings in the ideas.
How about giving the psycannon an additional D6 (so S6 + 2D6) damage against chaos vehicles. Its not a too powerful or weak when requiring to penertrate AV14. Perhaps you would only get that extra D6 at 18" (Assault mode)