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So I hear alot of talk about the 13th company of Space Wolves having been discontinued. As I don't really play 40K anymore, and as a consequence haven't really been browsing the newer codexes, I haven't had a chance to take a gander at the new Wolves codex, but I hear there is the option to take wolf packs as a fast attack choice, is this true? I find it's a shame that GW releases rules for fielding such characterful forces with such superb models and then on a whim decides to retire the list and pretend like it never existed... so long 13th company, enjoy the company of Kroot mercs., squats, feral orks, and the old Harlequin list.
I was looking at collecting a 13th company list, So for all of the 13th company veterans out there, I was curious as to how you find a use for your outdated models now? do you just have a 'counts as' force using rules from the Space Wolves codex? and if so, how much has this changed your army of choice? How have you managed to incorporate Wolfen packs? are you still permitted to play with your outdated list at your local shop?
any idea where I could still pick up the wolfen models?
thanks in advance, Beardy Bearderson.
Last edited by Beardy Bearderson; March 28th, 2010 at 03:10.
I wouldn't know the new chances because I'm not a space wolves player, but it wouldn't surprise me.
I am an Indestructible master of War.
All I can suggest for finding the models is to try eBay or local collectors, even try asking at games stores since I know mine tend to hold on to things from years ago sometimes.
If you can't find a good assortment of them, they're not all that hard to make yourself. The models were essentially normal Space Wolves with some Chaos Marine bits added in. The backpacks were Chaos, most of the armour was standard Marine with a few spikes and top knots on their helmets (found on the Chaos Marine sprue). Wulfen Guard will be a bit trickier, as they would require a lot of sculpting. I would recommend trying to find their models rather than scratch-build them unless you're confident of your modelling skills.
The 13th company as a standalone force no longer exists, but you can definitely use them with the SW book.
Fenrisian Wolves are a fast attack choice (non-scoring Troops if you take Canis Wolfborn) and pretty much every unit and character can take the Mark of the Wulfen (D6+1 rending attacks instead of normal A stat).
An all foot SW army is viable, but you need cav to make it work. I'm talking about Thunderwolf Cavalry. They're fast, hit extremely hard, and are very tough. Build an army around them and a core of walking GH to grab objectives and Fangs/Rune Priests to support armor from afar and you will have a solid army.
As for the models themselves, Grey Slayers = Grey Hunters, Wulfen = MotW or Lone Wolves (I've seen some folks try 2 on a big base counting as TWC), Fenrisian Wolves, Rune Priests, and Fangs with missile launchers. TWC are tricky to convert, I use Fantasy Chaos Knights for super space knights, but very desirable.
Check out ==My== blog: www.bnhblog.blogspot.com
I saw a guy play a 13th Company SW army.. He used Racham minis Werewolfes for some of his minis.. Sculpted accesories, and added SW bits to them.. It actually looked real good.