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I've been lurking the WH forum for a while since I bought the codex (although I've been thinking "whoa that army is totally for me!" about every army one after the other). But the Witch Hunters have a very cool, crusading style to them, and I like the whole penitent thing and the sisters too.
So I'll get to the point: Are all the more "interesting" items of WH wargear actually useful? For instance the bolter stake-crossbow and the power stake, and all those things that only effect psykers like psyk out barrages and the inquisitors' psychic powers. My main opponent regularly fields ulthwe with a seer council LOL, but im wondering are the "psyker only" things cost effective, seems like a waste of time converting amazing looking weapons like these when most armies have only one or two psychic units (I will also be fighting SMurfs, 'Nids and doctrined up Guard (with sanctioned psykers) fairly regularly.
Also a more philosophical question about WH, what is the deal with them wanting to go out and destroy all psykers and mutated people while they themselves are psykers? Obviously in the fluff they are not all psykers, but in game terms even if you don't pick a power he is still psychic...
"Remember; long, uncontrolled bursts."
The Witch Hunters don't really get involved with psyker hunting untill things go bad.If the black ships come to drag of a psyker and find out he's already been infected by chaos,then they call in the Ordo Hereticus...also if there's a previously unknown psyker causing trouble they go in and start slaying things.Mutnats..I dunno they just don't like mutants...
As far as the first question I Dunno...None of us have had a chance to use our WH army against a psyker heavy enemy yet..
The Ordo Hereticus may also bring in fresh psykers to serve as sanctioned psykers, astropaths or to be fed to the Emperor, when they're not killing them for heresy/madness/Chaos-worshipping/etc.
The "Puritans and Radicals" section of the codex covers the hypocrisy of the Ordo Hereticus Puritans.
Stay away from anti-psyker gear, as you will barely ever get to use it, and when you do it's only against psykers, which, (aside from Eldar,) is rare.
Every whisper of the future from the Warp speaks of a hundred battles lost, a thousand lives devoured and a million enemies born. -- Inquisitor Lord Babel
Fluff wise the first thing you have to keep in mind is the difference between the Holy Inquisition and the Adepta Sororitas. Although they work together in some actions and are part of the same codex they can differ very much.
The Ordo Hereticus of the Inquisition has their main job the hunt of herectics which can or not be psykers. Even within the same Ordos there are (as mentioned before) the Puritans and Radicals.
The puritan faction has no psykers at all as they (along with the Sisters) abhor any deviency from the standard human. Both consider psykers as a mutation and so something against Humanity. You will (should) never see a puritan Inquisitor with psychic powers, or Sister for that matter.
On the other hand you have the Radical faction with preatty much adds up to the point that 'the end justifies the means' in the way that sanctioned psykers, be them part of the Inquisition, IG, Librarians, Astropaths, etc not only help the Imperium but can be essential to it's survival. It's this faction that also makes use of their own psykers to achieve their end.
<a href='http://forum.librarium-online.com/index.php?showtopic=16083' target='_blank'>Master of the Convent of Our Martyred Saint</a>
Get your sig from-tHe BaD GuY
Concerning anti-psyker gear:
Better to have it and not need it than to not have it and wish you did.
The Inquisitor HQ and Elites entries seem to count them as psykers by default, is it legal to have them not count as psykers?
And a converted bolter/crossbow is one of the coolest looking things ever.
And over there we have the labyrinth guards.
One always lies, one always tells the truth, and one stabs people who ask tricky questions.
Nope, both Inquistors count as Psykers - whether they take any powers or not, although they are not required to "buy" a psychic power; see WH FAQ 4.0.1.
also, remember that according to the adversairies rules, your aponents hq is ALWAYS a psyker unless they are necrons.
You just have to convince them to take the free psykic powers. Then, for a little added power, they open themselves up to a lot of powerfull anti-witch wargear.
In terms of narratives, the ordo hereticus is not only about loading the black ships up with witches ( whos fates will be determined on Terra ) but its also about rooting out corruption within the Imperial, and especially ecclesiarchical, command structure.
While the sisters of battle also have these goals, sisters will also fight wars of faith (holy wars declared against just about anything from aliens to corrupt space marines). This allows you to write just about any narrative you want for sisters, especially since Celestians hate EVERY ONE!
Wait, maybe they don't hate every one. They just hate southeners. Its too bad they are standing at the north pole.
Another interesting aspect of the whole "Suffer not the witch to live" philosophy is the belief amongst some Inquisitors that the Emperor plans for humanity to evolve into a psychic race capable of defending itself from the threats of the Warp.
Take a look at the quote from the Gethsemane Reclusiam on p. 14 of the WH codex for a little background on this. This plan would also throw a spanner into the C'tan's plans for the galaxy, given their abhorrence of psychic powers. (The Necron codex is also interesting reading on the Warp and reality and the C'Tan's ultimate plan for the galaxy.)
The radicals of the Ordo Hereticus, and especially the Thorian Radicals, are definitely onto something.
My secret, shameful desire is a three Ordo army...
(I know I'm bad...)
Another interesting thing to think about with the Sisters is that all of the sisters with the adepta sororitas rules have a psychic save and this is very interesting. When you consider that basiclly everything magical about Warhammer 40K has some part in warpcraft you really need to wonder wether this Shield of Faith is not its self a warp barrier protecting the mind of the Sisters. Maybe their martial training hones their minds so well that over time it develops a barrier between the Sisters mind and the warp?
Maybe they don't lose their "light" in the warp but it instead grows dimmer?
If this is true it could be that the Sisters are just as hypocritical in their "Puritan" beliefs as the Inquisiors are.
Just food for thought. :wacko:
Most important rule when facing any army with the Imperials is that you have to play like you have nothing to lose. Go big, or go home. Play like you have a pair. You cannot fight the enemy with subtlety or else you will get demolished.