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A quick check-up if I got this right:
Space Marine tactical squads (in SM Codex or BA Codex) seem to only have bolt pistols, but no close combat weapons while basic Chaos Space Marine have both. So Loyalists are at disadvantage in assault, right?
Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
Black Legion: (W/L/D) 1/0/0 (6th edition: 2/3/0)
Something Wicked... Reikwald Beastmen: (W/L/D) 10/4/1
That's right, we do lose out a little to Chaos Space Marines on the sheer volume of attacks we can make, but we are also a little harder to knock down entirely in combat. Combat Tactics means that we can choose if we want to break from combat and (assuming we don't get caught) shoot them on the way possibly charging them after to make up for our lack of attacks. And They Shall Know Fear also means that assuming we do get caught we aren't wiped out and will instead only take No Retreat! saves.
Ask me about the Black and White Space Marine on the Black and White Bike!!!
Yep, the bolt pistols are only there so that you can make a few shots before charging in. Just be careful not to shoot an enemy unit only to be left out of charge range due to failed morale or tactical casulty removal.
The Emperor Protects
IG Best Gen 1st overall of 10 DE 4th overall of 6
Eldar 3rd Overall/Best General of 26--2nd Overall/Best General of 7--1st Overall/Best General of 11