What Chapter? - Warhammer 40K Fantasy
 

Welcome to Librarium Online!

Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!

Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!


Register Now!

User Tag List

+ Reply to Thread
Page 1 of 4 123 ... LastLast
Results 1 to 10 of 31

Thread: What Chapter?

  1. #1
    Senior Member Agate's Avatar
    Join Date
    Sep 2004
    Location
    Hamilton
    Age
    29
    Posts
    268
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    15 (x1)

    I am in planning of the creation of a space marine force but i am afraid i do not know what the different chapters do...DO YOU?

    Agate's Theorem TM

    Awesome + Awesome = Double Awesome

  2. Remove Advertisements
    Librarium-Online.com
    Advertisements
     

  3. #2
    Member
    Join Date
    Apr 2004
    Location
    New Enlgand
    Posts
    243
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    This post aggrivates me but since it is against the rules to pick on newbies i'll answer this. A chapter is one group of space marines, They each have different rituals and areas of expertise. Since your new go with the ultramarines, there a very well rounded chapter, but wait a month or two for the new Space Marine codex and figures to come out. Also this post is better suited for the Introduction forum.
    "Everyone should try arrogance, it's absolutely wonderful. You can go out, do whatever you want, and go home. And the best part is, no matter what you do, or how much you ***** everything up, nothing's ever your fault because 'thou art god'."

    -Bernard M. Smith, the <u>real</u> Michael Smith and modern day Petronius

  4. #3
    Senior Member Agate's Avatar
    Join Date
    Sep 2004
    Location
    Hamilton
    Age
    29
    Posts
    268
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    15 (x1)

    Your reply agrivates me i wlready know what a chapter is what do the different ones do aka god special rules
    Agate's Theorem TM

    Awesome + Awesome = Double Awesome

  5. #4
    No Rest For the Righteous Ebon Hand's Avatar
    Join Date
    Sep 2004
    Location
    Manchester, Ct
    Age
    32
    Posts
    1,138
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputation
    96 (x3)

    I&#39;m new but I know a little bit about some of the chapters.

    Ultramarines: Basis of all the Space Marines, they are all around and suited for any role, and have good Special Characters.

    Imperial Fists: The Seigemasters, these O.G.s can kill buildings easily and stage good assualts.

    Blood Angels: Don&#39;t know their special rules exactly, but they have vicious tempers due to their "gene curse" and whoop azz in close combat. They have serious death company from what I hear.

    Dark Angels: A shooting army that has reliable Space Marine toughness in close combat, they stubbornly hold their ground better than anyone else.

    Space Wolves: They have immense numbers of attacks in close combat, cool special characters and a unique army style.

    Black Templars: A group that prefers close combat, the Black Templars renew one of 4 vows before combat which will grant different abilities which makes them versatile. An army based on mobility, Templars can&#39;t use Devestators, and also can&#39;t use Librarians because their Librarians turned Chaos.

    White Scars: Well known for their use of motorcycle attack squads, the White Scars are all about speedy mobility, lightning strikes, and guerrilla warfare.

    Iron Hands: I dont know too much about them, but I do know they hate weakness and augment themselves with machinery in order to eliminate any weakness they have. They practically worship their Dreadnoughts and honor thier Terminators even more than usual.

    Salamanders: These guys use tons of flamethrowers to bring the enemies of the Emperor to their knees.

    Raven Guard: The "ninjas" of the Space Marines, the Raven Guard are masters of deep strike and quick reaction to the enemies movement. They use alot of jump packs and can fight long range or close combat.

    Fleshtearers: Dont know much about them except that they are successors to the Blood Angels, have mutated Geneseed, and are somehow more vicious and crazy then the Blood Angels.

    Legion of the Damned: I know nothing about them. They wear bones and skulls, and look particularly ominous, even for a Space Marine.

    I hope this helps, if any of it is wrong bear with me, I&#39;ve only been into 40K for about 4 days. :huh:

    "Courage is not the absence of fear, it is the conquest of it." -Anon

  6. #5
    Member
    Join Date
    Sep 2004
    Location
    USA
    Posts
    84
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Reputation
    1 (x1)

    Dark Angels: A shooting army that has reliable Space Marine toughness in close combat, they stubbornly hold their ground better than anyone else.
    I love it. I&#39;m so proud of my donkey ass marines lol.
    <span style='color:red'>


    Wins/Draws/Losses
    Dark Angels: 13/2/8
    Blood Angels: At the planning board
    (I know theres more but these are confirmed/official battles)
    </span>

  7. #6
    Senior Member isitused's Avatar
    Join Date
    Jan 2004
    Location
    Santa Clarita, CA
    Age
    35
    Posts
    1,109
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputation
    47 (x3)

    Agate: If you’re fishing for the actual rules for the chapters you&#39;ll have better luck heading to a GW and reading threw some of the codices

    Ebon hand got it pretty much.

    Legion of the damned is a chapter that was lost in the warp. Their bodies are mutated into decaying flesh while their spirits gain strength. Their non corporeal and seem to phase into combat in a spooky mist, and the exit the battle field in an n equally spooky fashion.
    -GM
    I put the Laughter back into Slaughter.
    Sons of Prometheus <click>
    Children of Murder <clic>

  8. #7
    No Rest For the Righteous Ebon Hand's Avatar
    Join Date
    Sep 2004
    Location
    Manchester, Ct
    Age
    32
    Posts
    1,138
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputationReputation
    96 (x3)

    Do the LoD fight in the name of the Emperor or are their spirrits corrupted as well?

    "Courage is not the absence of fear, it is the conquest of it." -Anon

  9. #8
    Senior Member Ascension's Avatar
    Join Date
    May 2004
    Location
    ... Terra... ?
    Posts
    818
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    1 (x2)

    Ultramarines: The Romans of 40k. Follow the Codex Astartes to the letter.

    Dark Angels: A bunch of cloak-wearing antisocials who like using lots of plasma.

    Space Wolves: The Vikings of 40k, famous for their skills at close combat and drinking.

    Blood Angels: Unbalanced SMs. They would be a shooty Chapter if they could, but they tend to go berserk and charge at the enemy screaming "WAAAAGH&#33;"*. Death Company are one of the ultimate CC units, right up there with Genestealers and Wyches.

    Black Templars: Crusading knights in shining black armour. Fanatical close-combat specialists who fall back forwards.

    White Scars: The Mongolians of 40k. Love bikes, lightning attacks and drag racing.

    Salamanders: Slow but steady wins the race. Have a strange obsession with fire and hammers.

    Iron Hands: They love machinery, bionics, Terminator armour and Dreadnoughts more than they love the Emperor.

    Imperial Fists: A very stuck-up Chapter decked in yellow armour and specialising in seige warfare.

    Ravenguard: Guerilla tactics and Lightning Claws.




    (*No, not really.)
    <span style='font-size:14pt;line-height:100%'>[Subliminal message] I AM KING [/Subliminal message]</span>

  10. #9
    Senior Member Agate's Avatar
    Join Date
    Sep 2004
    Location
    Hamilton
    Age
    29
    Posts
    268
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Reputation
    15 (x1)

    Do Ultra marines have special rules (i realise if they do you won&#39;t tell me) and those empirial fist fellas do they shoot well or are they CC type marines and for the love of (insert diety here) some one just tell me what chapter to play cus i can&#39;t decide
    Agate's Theorem TM

    Awesome + Awesome = Double Awesome

  11. #10
    Pathfinder Edicius's Avatar
    Join Date
    Jan 2004
    Location
    under your bed
    Age
    33
    Posts
    2,222
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    ReputationReputationReputation
    54 (x5)

    Ultramarines have a special "Tyranid Hunter" squad who, obviously, specialise in killing &#39;nids

    Imperial fists are a basicly standard codex chapter,the only real difference is that they specialise in siege warfare

    And nobody can just tell you what chapter to pick...that&#39;s really up to you.I mean hell you&#39;re the one that&#39;s gonna be playing it...which one sounds cooler?

+ Reply to Thread
Page 1 of 4 123 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts