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If you have read my post on the general 40K forum you know the story, if not, here it is in short. My cousin and I are going to start 40K to get some variation from Warhammer which we've played for some years now. He'll go for Space Marines (chapter not decided, could be Blood Angles, Wolves etc.) and I have decided for Imperial Guard. As we live quite far off he's been my only opponent, although I heard yesterady about a gaming group at my univerity which we might join, so even though I'll probably face my cousins Marines most of the time, my IG most be able to take on other armies as well.
I usually order everything Warhammer-related from the Internet as we don't have many stores selling the stuff where I live, two in fact, and none is as well-assorted as one would like to, so I might not be able to get hold of the codex first as recommended. Therefore I would like some suggestions on which units are good to start a 500 pts list with. As I'm starting this to do something different from Warhammer FB, both in painting and gaming, I'd like to make it vehicle-heavy. Not sure if that's possible on such a small scale though.
Any advice is much appreciated.
Codex and rulebook (you can find the Black Reach book for about 5-10 dollars, though no idea on shipping to Sweden) are the best place to start. As for actual minis?
Battleforce is a good buy and leaves with a nice frame work to go into several possible builds. From there it depends on what you are looking for: Mechanized, Foot, a mix of the two, and particular themes?
You really need the codex first, if you buy your stuff online then why can you not obtain a codex?
Make a few lists and post them up, I could tell you a few good set ups right now... but they won't help you if you don't have a codex/rulebook.
I would say to get a codex for planning a list (or army builder) but there are several units that you cant really go to far wrong with.
For basics i would reccomend:
2 Squads of infantry
1 Company command squad
2-3x Heavy weapons (less basic but not crazy)
I am not sure how many points that would come to (it would depend on how you kitted it out) but those are some basic building blocks for a larger force (asside from foot slogging).
Most guard armies run at least 1 russ and having a transport allows for a protected HQ or a fast unit. The two squads are your minum model requirements for 2 vet squads or most of one small platoon (missing platoon command squad). The heavy weapons are not as basic but your force will be better for having some heavier fire power.
Best of luck
Son is right, you need the codex first and foremost. Then post lists up here, and that way you can save yourself cash on buying only what you'll need.
What I will echo,though, is an IG battleforce. When you make your lists, it will certainly be included in the first thing you by, because its actually pretty good. You get enough to run a basic IG army.
I would start with 750-pt armies, as that's the smallest size game that the FOC (Force Organization Chart) really works at. You might even go up to 1000, as your cousin will be even more points-constrained than you with his Marines.
Something like this list:
70 Primaris Psyker
Cheap, shooty, rides with Vets.
Really nice distraction in small games.
155 Veteran Squad w/3 x Melta, Chimera (Hull Heavy Flamer)
155 Veteran Squad w/3 x Melta, Chimera (Hull Heavy Flamer)
140 Veteran Squad w/3 x Grenade Launcher, Chimera (Hull Heavy Flamer)
Meltas move forward and capture objectives, while the Grenade Launchers stay behind and guard the home objective.
165 Leman Russ Battle Tank w/Hull Lascannon
Kills both Marines and Rhinos.
Now understand, this list isn't tailored for Marines. It's an all-comers list that's meant to take on any opponent (Orks, Marines, Guard, whatever). You might be tempted to tailor it for facing your cousin, but doing so won't make you a better player. It'll just be a crutch that you'll miss once you start playing against a wider variety of opponents. So learn to beat him with a list like this instead and you'lll improve your TACTICS, which is more important than having the most perfect weapons.
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The reason why I don't want to order the codex fist is because I then have to pay for shipping multiple times instead of ordering everything at once and the possibly reach the magic total for free shipping (I don't order from GW btw), especially if my cousin order his models at the same time. But I guess that I can buy the codex, the battleforce and a transport since that can't be wrong, make a list and then try to find the rest of the models needed in town. If I can't I'll have to place another order, I found the rulebook at a local toy store so at least I'll have something to read while I wait.
Hehe, believe me, if you're playing guard, you'll reach that magical shipping number fairly quickly.
You can't go wrong with infantry squads and chimeras... you need quite a few of each
While I still have an active thread here I might as well ask if anyone knows where I can get hold of IG background except for what can be found in codexes? At least in the FB army books that part is often rather short and I'm one of those gamers that want a bucketload of background for the specific list I'm creating. For IG that would mean getting company numbers and colours right, etc. I've seen the series of Imperial Armour books on Forge World which seem to contain quite a lot of info on marines, guards, tau and so on. Are those background books or rules? From what I've read they seem to contain both.