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I'm a conversion fanatic and I'm now thinking of doing a small elite force of marines such as a full army of Deathwatch marines. Modelling wise it sound as I can use parts from all the marine kits and convert a variety of marines from different chapters and use the FW Inquisition doors and conversion kits for the vehciles.
My only concern is the army list itself. I don't own a copy of the marine codex so I'm looking for suggestions for an effective army list. Here are the two biggest issues regarding the Deathwatch list...
- Which codex would be better suited for a Deathwatch theme; The Marine Codex with Pedro Kantor and Stern Guard or Space Wolves with Logan and Wolf Guard? The Sternguard have the specialised ammo but the wolf guard have a large selection of both ranged and close combat weaponary?
- What could I field in the army (1500pts) to maximise it's effectiveness, I'm a guard and daemon player so marines are new to me, especially since I want to focus on the elite squads?
I'd be grateful for any help with this?
one thing to keep in mind with fists is, although they count as scoring, they are still an elite. you may want to consider 2x scout squads for your troops, the sternguard, and then w/e to fill it out. maybe vanguard and some devestators for AT?
Space Marines: 3ooo
Space Marines with Stern Guard match the Chapter Approved list quite well. As for the army, well they only ever feild as 1 squad, a kill team. Gonna be hard to get an army for em. Perhaps use an all scout army to represent crack IG troops?
I hear and I forget, I see and I remember, I do and I understand
Success is the ability to go from failure to failure without losing your enthusiasm.
i have myself a death watch army using codex space marines its quite fun.. max out your sternguard to ten man units with pedro so they can score pop them in drop pods and combat squad them i run them all with combi weapons barring two in each squad who have a heavy flamer, then i field two scout squads as the inquisitions strom troopers with snipers, then i have two squads of devastors and i trick the rest out with a bike squad or two and a suicide land speeder.
fluff wise theres no vehicles because they would only use rhinos anyways(i think so) and my blood angels have them but it works real well for me and to be extra competitive and if you have the points stick a biker captain in there so almost everything is scoring its fun to play especially when you have potentially 10 scoring units
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The deathwatch themselves would only use rhinos - but what about attached units of Stormtroopers or Space Marine regulars? There's nothing at all to say that they can't requisition whatever backup they need for whatever they're trying to do.
Well thats a problem. The whole reason I wanted to collect a Deathwatch army is because I want to collect an Inquisitor themed army for my 4th army. Mainly because my 3 current armies can be best described as The Alien, The Mutant, & The Heretic! and I thought it would complete the collection nicely to have an army that would want to kill all 3.Originally Posted by Kanluwen
But the fact is I already have a guard army and deamonhunters and witch-hunters aren't too good as a whole army without allies plus are currently being redone by GW for next year. I'm looking for alternatives and Deathwatch was the most obvious? I did consider a full Scout enforcer army but they're not very effective as a full army.
I did have an idea to create a chapter that had close tires to the Inquisition called the Purfiers but that would be too similar to the Grey Knights and Deathwatch.
Any other ideas?
Use the Codex rules for Space Marines, and paint your little plastic men as deathwatch marines (sternguard), stormtroopers (scouts), and the vehicles however you want done. There's nothing at all stopping you from painting them as you like - I've painted a fair portion of my own sternguard in deathwatch colours.
What about a force of 'loyal' Fallen Angels, a force working with Cypher to return El'Johnson's sword to the emperor and gain absolution? Like Cypher they could have heavily converted, but not chaotic armour.
The remnants of the Cursed 21st founding Flame Falcons, those who escaped being wiped out by the grey knights when a number of them spontainously burst into flames that did not burn their flesh. That would provide some interesting modelly oppertunities and would represent a small elite force that believed themselves blessed by the Emperor and fought fiercely only to have most of thier number wiped out by the inquisition who take a different approach to interesting mutations and magical effects.
Fire hawks, a chapter rebulding themselves after they were lost in the warp for thousands of years, zealously taking the fight to the enemies of the emperor in an attempt to earn the gift that spared them from becoming Legion of the Dammed
Any of these would be seen as heretical by the rest of the imperium, but would infact be fiercly loyal and would certainly happily fight any of your Alien, The Mutant, & The Heretic armies.
In fact any of the cursed founding chapters would be interesting, especially if you could get hold of the 2004 chapter approved article son them (Sons of Antaeus metal men for example).
A Deathwatch army would work perfectly fine fluff wise. Yes deathwatch is organised into killteams that work independantly and would join other imperial forces from time to time.
But on rare ocassions if a xenos threat is too large for a single kill team yet not large enough to require a full space marine chapter or Imperial guard company, in these cases several killteams have been known to pull together to tackle the threat.
So you could easily use scout squads as Inquisitorial Stormtroopers, and then have a few sternguard as kill teams.
And as for deathwatch only using rhino, because they are part of the inquisition and the highest teir of the ordo xenos they can requisition anything,
Deathwatch - Lexicanum
Deathwatch - Warhammer 40K Wiki - Space Marines, Chaos, planets, and more
As for the original question I would use Codex: Space Marines. For example:
Deathwatch Watch Commander -> Pedron Kantor
Kill Team #1 -> Sternguard Veterans in Rhino or Razorback
Kill Team #2 -> Assault Terminators or Vanguard Veterans in Land Raider
Scouts -> Inquisitorial Stormtroopers
If you want further inspiration for these guys I strongly recommend Fantasy Flight Games Deathwatch RPG and Rites of Battle supplement to that. They have everything you could ever need for Deathwatch army, including loads of specialized equipment, vehicles and ships, the command structure of Deathwatch and so on.
Last edited by Polaria; March 1st, 2012 at 07:04.
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