Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
My wifey wants to start a new army to play 40K with me,
She realy loves Iron Snakes and their fluff so she will make a marine army of them,
but after reading on how they fight and how their fluff and structure is i am not sure how to represent this rulewise,
so i need some help there so my cute wife doesn't rip my head off for not being able to provide her her chosen army!
using the normal vanilla codex obviously doesn't work,
so i thought of doing one of these options:
-use Blood Angels or Space Wolves Codices maybe (i never read their codices nor did i play much against the new ones, maybe they have units that are better to represent Iron Snakes!? i dunno, that's where i need your help)
-use 4e Space Marine rules, this codex has more diversity thx to the Trait system back then, (my wifey only wants to play with me so no need to think about tournament nagging or something similar so it's ok to use older codices if needed)
-use 4e Chaos Space Marine rules, (same reason as above, we just need rules that come closest to Iron Snakes, we wouldn't use daemons or daemonic gifts but the point is that every tactical marine can take Bolt Pistol and CCW wich comes closer to Iron Snakes)
-Homebrew rules, (again, she only plays with me so official rules can be wanked, anyone intrested in helping me brew up rules and points cost for Iron Snakes!?)
so yeah, this is kinda what i thought of till now, reason why i ask your help.
please help me making my loved wifey happy!!! (<Totally not being exageratively melodramatic :p )
1 Tournament Victory, 1 Tournament 2nd Place, 3 times Tournament Finalist, Champion of Youngbloods 2006, 3rd Place in Painting Contest,
2 Awards for fairest player on Tournaments, so far my 40K career
I can tell you how to make your wife happy. Let her win. Every game. And let her make her own rules up.
Jager bombs. Very efficient at wiping out friend or foe.
I would use Spess Wolf rules and just rename the spess wolf units for own custom iron snakes names but keep same rules and stats. And if it is just a friendly at home game then maybe make some rules up.
Space Wolves codex is the closest you can get
"of all the things I've lost,
it's my mind I miss the most"
Space Wolves, and well done for converting your wife to the dark side...
Current Armies: Tau, Dark Angels, Wood Elves, Bretonnians
Side Projects: Imperial Guard, Dark Eldar, High Elves, The Empire
Well, here is some official fluff to help your wife get started with her army:
Index Astartes: Iron Snakes
Brotherhood of The Snake
The Iron Snakes are a Second Founding Loyalist Space Marine Chapter of unknown origin who may possibly be a Successor Primogenitor Chapter of the Ultramarines, though they are not a Codex Astartes-compliant Chapter. The Iron Snakes take their name from the giant sea serpents called Water Wyrms that inhabit their homeworld of Ithaka's vast oceans. One of the Chapter's most important rites of passage is to hunt and kill one of these leviathans using only a type of power weapon called a sea lance. The Iron Snakes Chapter's primary task is to guard a cluster of Imperial solar systems known as the Reef Stars, the closest to their homeworld of Ithaka, which are infrequently plagued by Orks, and more frequently by Dark Eldar.
T he first days of the Iron Snakes are difficult to pin down; reportedly a Second Founding Chapter, their First Founding Space Marine Legion of origin is unknown. Although they pay respect to the Primarch Roboute Guilliman, it is uncertain if they are an Ultramarines Successor Chapter, particularly as they are a non-Codex Astartes-compliant Chapter. The current Chapter Master, Seydon, is the eighteenth to bear that title since the foundation of the Iron Snakes.
The first-ever squad-leaders of the Chapter have become immortalised within its ranks, as their names have been retained as the official designation of the squads they first led. Every squad in the Chapter is therefore known by the name of its first sergeant and careful attention is paid to recording the deeds of each squad and the glory they have accumulated. Over the centuries, several squads judged to have accumulated particularly impressive and glorious histories became referred to as "Notable" squads and are seen as the pre-eminent units in the entire Chapter, the closest formations that exist to a true Veteran unit. There are five Notable squads within the Iron Snakes, the Skypio, Parthus, Veii, Thebes and Damocles Squads. Skypio Squad is the senior squad of the entire Chapter and is the closest thing to a conventional elite unit the Iron Snakes could be said to possess.
The Iron Snakes recruit from Ithaka, a feral world largely covered in very deep oceans home to a variety of sealife, including the great serpentine Water Wyrms. Ithaka does possess significant landmass, including tropical islands and viciously cold polar regions. The Iron Snakes are therefore able to train in a number of environments, although the sea is most precious to them, to the point where each Space Marine carries a vial of Ithakan seawater with him when on active duty, and with which he anoints the soil of any other planet he steps on. The Iron Snakes' actual fortress-monastery is located on Ithaka's moon, Karybdis, and features a great bell as large as a Space Marine Drop Pod.
The Reef Stars
The Iron Snakes appear to have been stationed in the sector of space known as the Reef Stars many thousands of years ago, and charged with its protection as their primary mission. The inhabited worlds of the Reef, while varied in their technological development, each appear to have some form of summoning aid from the Iron Snakes ritualised into their society. The Iron Snakes are a myth or legend to some worlds, an awe-inspiring reality to others. Regardless of how they are viewed, the Snakes of Ithaka take their duty to the Reef Stars as seriously as only Space Marines can, and will go to any lengths possible to protect the sector and its citizenry.
The actions they have fought in the Reef Stars are numerous, as the whole area appears to be under constant threat by Dark Eldar raiding parties. As a result, the Iron Snakes have amassed considerable experience fighting the Dark Eldar, who they (and the people of the Reef Stars) also refer to as the "primuls." The Iron Snakes also fought a ten year all-out war against a supremely large Ork invasion. The Ork forces, made up of multiple Waaaghs, were so large that it was impossible for the Iron Snakes to defeat them by martial means. However, having managed to secure a relic apparently considered sacred by the Orks, the Iron Snakes were able to draw the Ork forces out of the Reef Stars and into unclaimed/Xenos territory. The remainder of the Orks were expunged, and the Reef Stars were judged greenskin-free for over a thousand years
The Sabbats World Campaign
The Chapter contributed over 300 Marines towards the Sabbat Worlds Crusade and fought with considerable distinction. Amongst the battles fought in that Crusade were: the relief of the Imperial Guard on Ambold Eleven, where the Iron Snakes lost only 8 marines in a campaign that cost the forces of Chaos twenty-nine thousand casualties, the assault on Pelbury Civitas, the cleansing of the daemon-infested Fornax Aleph, the support of the final extermination of the Zoican horde on Verghast and, of course, the destruction of the mechanised mutant army of Presarius.
13th Black Crusade
The Iron Snakes were one of the many Loyalist Space Marine Chapters who participated in the defence of Cadia against Abaddon's Thirteenth Black Crusade.
While the nominal fighting strength of the chapter (or "fratery" as it is referred to by the Iron Snakes) is kept at the Codex-approved 1,000 marines, the Iron Snakes do not appear to use the codex Company structure, instead basing their organisation around that of the simple 10-marine squad.
The Phratry Squad
Each squad, named after it's first-ever squad leader, is treated as an individual tactical formation held equal in placement in the line of battle with almost all of the other fratery units. Only those squads referred to as the Notables are seen as an elite, and even then the Notables do not properly represent a pooling of veteran Marines. This is due to the way in which the Iron Snakes field their new recruits. Recruits, referred to as "petitioners" with the chapter, do not appear to take to the field as Scouts; instead they operate as Chapter staff and personal servants for the full Battle-Brothers. When casualties incurred require the elevation of petitioners to the rank of full Marine, the petitioners try out for the positions by engaging their potential squadmates in single combat competitions. Winners of these competitions, or those judged particularly skillful by the squad-leader, are chosen to become full Brothers and fratery-members. Places in the Notables are competed for in the same way as in other squads, which means that the Notables are just as likely to have new recruits in their ranks as they are to have hardened veteran marines. Of course, the petitioners that manage to win a place in a Notable squad are likely to be the best of their generation.
When a squad is completely wiped out, it is reconstituted under the original name, with its new squad-leader being promoted from the ranks of the elder and more veteran Battle-Brothers of the other squads. Each squad-leader is expected to eventually nominate a successor from within his squad, who will be chosen to accompany him to officer-level briefings and take over command in the event of his death. This Brother will likely remain tied to his squad until his own death, as such 'seconds' are not promoted out to command other squads. Each squad will also contain a standard-bearer, who fixes the squad colours to a special mounting upon his armour, and a support weapons trooper (with the Plasma Gun and Flamer appearing to be Chapter favourites). The Notable squads also appear to customarily include an Apothecary as one of their number, and such specialist Marines are a common feature of other squads as well; the number of field-Apothecaries in the Iron Snakes appears likely to be higher than that of a Codex chapter.
Tactics and Equipment
When a mission, referred to within the chapter as an 'undertaking', is decided upon the Chapter Master announces how many squads he believes are required to ensure its success. All squad-leaders who wish to volunteer their units for the mission then place their tokens into a kylix (a form of drinking cup whose origins lie in ancient Terra). The Chapter Master then decides which squads to assign to the undertaking based upon which tokens he finds in the kylix.
Though the Iron Snakes are able to deploy an acceptable number of vehicles, and also include Dreadnoughts and Librarians amongst their forces, the primacy of the combat squad means that they concentrate on infantry tactics in battle. The Chapter armoury is able to issue combat shields, warblades (short-swords) and sealances (javelin-type fighting spears) to all brothers, enabling them to close up and use phalanx (shield-wall) style tactics. They are particularly skillful with the sea-lance, as part of a petitioner's training on their homeworld of Ithaka involves the hunting and slaying of the large, predacious sea-wyrms native to the planet.
While the squad is the principal tactical unit of the Chapter, sometimes even less manpower is deployed. In cases of responding to general aid requests from the worlds of the Reef Stars, it is customary to dispatch only one Battle-Brother from the closest squad to investigate. The Brother chosen is often either the newest member of the squad, or a member being considered for the role of successor by the squad-leader; a one-person undertaking is seen as a fitting challenge for such marines. Historically, only one warrior usually suffices in cases of general aid requests, though it is no shame for the individual to request the presence of his fratery-brothers once appraised of the specific situation.
The Iron Snakes are unique in their tactical squads in the fact that all squads are attached with an Apothecary unlike other codex astartes who are assigned one per company.
Their power armour is gunmetal and the Chapter's symbol is a Triple-Hooped blue snake on a white background with thin red trim.
• Seydon - Current Chapter Master
• Petrok - Librarian
• Phobor - Hero-Captain (veteran officer)
• Cules - Brother-Captain, commanded Iron Snakes forces during the Sabbat Worlds Crusade
• Pheus - Brother-Captain
• Priad - Brother-Sergeant, commander of Damocles squad.
• Autolochus - Venerable Dreadnought
Hope this helps! Have fun!
The Sons of Fenris they are, hardened in the forge of their harsh world, eager for battle and honor...