Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
I don't see the Officer of the Fleet included in a lot of lists, rather an Astropath for armies with a lot of outflanking units. Its seems like with the abundance of deepstriking SM armies these days (see Blood Angels), would the OotF be worth his points, if only to frustrate or disrupt the gameplan of the other player? Has anyone has success/failure using him? I'm sure people could find plenty of uses for his points elsewhere, so he might not be the MOST efficient choice, but how many points is it worth to disrupt DS'ing armies. Also, how does his rule work with BA's re-rolling reserve rolls is it (not exactly sure which roll they get to re-roll)?
The OotF and the BA's rerolls cancel each other out, and the roll is as stands. (Any outflanking rolls can, of course, be made to reroll)
"The sergeant major asked me what my job is. I told him it's to do what I am told. He gave me a medal. I like the Imperial Guard."
"Innocentia Probat Nihil"
He is very god against certain opponents such as daemons, drop pod armies or armies with many outflankers. However many opponents don't use these methods and just deploy normally and advance so half your games maybe the oficer will be dead weight.
Astropath on the otherhand is up to the guard player to decide on outflankers etc. If your guard have lots of outflankers or even depstriking reserves then you take an astropath. If not you don't buy one. It's a real shame that the Elysian codex in IA#8 cannot have an astropath.
Quorn! - Protein for the Protein God.
Yeah, the issue isn't that he's bad, it's that so few players use reserves. Most of the time he's not going to be used. If I have the points I'll put him in a 2K list. But at lower point values I just can't justify him very often.
Come visit my blog at: www.warstrike.org
He's a way to force your opponent to deploy onto the table which is good if you're looking to get an alpha strike but is pretty cheesy. The BA reroll goes ahead as normal with the -1 modifier. I don't see why you'd play it any other way. If an army gets +1 such as for Eldar or Tyranid characters then he negates that boost.
A lot of armies will have a unit or two in reserve to deepstrike or outflank. Disrupting them as much as possible is normally quite useful. I think it depends on your local metagame but if people are using reserves a fair bit, take him.
Last edited by Korona; December 24th, 2010 at 03:59.
Copy, Improve, Innovate
I almost always use the Fleet Officer. Nobody in my area cares to face off against my obsession with ordnance and most of them love their fancy deployment options, besides. The FO is invaluable to any attrition-oriented IG list.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard