Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
Colossus looks on paper like a mother of all anti-infantry ordnance. But I am a little turned off by the minimum range on the gun.
How effective is it against all-comers and are there better alternatives for it?
PS The model is insane!
awaiting your thoughts,
I think if you want to use it, you need to satisfy 2 requirements:
1) Get 2 colossi (non-squadroned) and put them at opposite corners of the map. This way, they will usually be able to hit something. Preferably deploy them behind LOS-blocking terrain if possible.
2) You must have enough ranged AT in the rest of your army to pop tanks/transports. Do that, and your colossi can finish off the occupants.
Record: Win - Loss - Draw: Hive Fleet Pandora (New) 32-6-6 Space Wolf 7th Co. 52-11-6
Blood Angels 12-4-2 Daemonhunters 20-8-3
Imperial Guards 12-5-2 Daemons 8-3-2
That option is effective but I don't like the idea of sacrificing two heavy support slots just for ranged anti infantry fire.
I like them as a way to counter the two most common type of backfield infantry. The first type is the heavy weapon toting squads like Devastators etc. The Collossus really does a number on them, add in a PBS and you can make them run off the board.
The other type you'll often see is a cheap blob of troops in the back field. Shelling them can deny them the "safe" objective or at least force them to pull troops back limiting their offensive force.
I actually don't worry about its minimum range. The guard has plenty of short ranged firepower and it's not too bad to "encourage" your opponent to get close with ranged ordinance.
Copy, Improve, Innovate
I have to concur with Korona on this one. I tend to use ordinance guns in infantry lists, frequently in batteries of 2-3. When using large infantry formations to baby sit ordinance guns, minimum range becomes less of an issue. Guard is pretty lethal in the 12-24 inch tier, especially with FRFSRF, Bring it down and Fire on my target orders. Ordinance guns are just another tool to get your opponent there.
Praise the Emperor and pass the promethium!
I used them for awhile but then went back to my Basilisk (and now a Manticore). Direct hits are truly impressive but scatter will waste the shot when targeting those isolated combat squads. On top of that, my opponents quickly learned that the Colossus is almost useless against vehicles, even Rhinos, so they began leaving a combat squad plus Rhino on their home objective and calling it good. Give a Colossus the right situation and hot dice and they'll be awesome; but otherwise, they end up struggling.
I found the stationary requirement to be much more annoying than the minimum range requirement.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
I also agree with Korona on this one. I don't find the Collossus lacking targets due to minimum range. Ignoring cover saves for Long Fangs, etc. is worth the trouble for me. Plenty of troops are usually tied up with the Chimelta Vets/Demolisher well within range of the artillery. Infantry platoon with autocannons (protecting the Collossus from DS) and outflanking Scout Sentinels with A/C's pop transports... normally plenty of targets.
running them in a squadron with a griffion makes them considerably more accurate, due to accurate bombardment, but also limits there range.
I would stick with a manticore as my choice of artillary
If he persists, put a metal dreadnought in a sock and hit him once with it. Keep it within reach during your next game.
Wait I thought that accurate bombardment only affected the Griffon Mortar's pay load. Not the Collossi or Bassi or Manti's payloads as well...
Second thought, is it only the Basilisk that can fire directly, thus getting rid of its min range? Or can the colossus and Manticore do it as well?
Multiple Barrage rules take over if the Griffon is squadroned with them. As for who can fire directly, that would be the Basilisk and Medusa. The Manticore can fire directly, but it's not and can't be part of an Ordnance Battery.
"The sergeant major asked me what my job is. I told him it's to do what I am told. He gave me a medal. I like the Imperial Guard."
"Innocentia Probat Nihil"