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I'm a new guard player (formerly Nid maniac) and am really enjoying the new look and tactics of the IG.
I've found I gravitate toward plasmaguns on just about everything because I play a lot of SM armies. But from looking over lists and reading posts here it seems most of you guys agree that you should have a ratio of about 3 to 1 Melta/Plasma.
Is the heavy weighting on Melta simply to handle havey mech lists? Is my neck of the woods that different where there are a lot of infantry heavy lists played?
Other than that considerations I see are the limited range of Melta - but it is an assault weapon rather than heavy, so more mobile. I LOVE the AP2 of Plasma (I hate terminators) and the range aint bad - but the rapid fire takes some flexability/mobility away when moving in a chimera.
My lists lean toward a CCS, a healthy sized single Infantry platoon, and 3+ Vet squads supported with the various combat weapon systems (Leman, Artillary, Vendetta's, etc.)
Hope I've articulated myself well enough.
Bottom Line: Why would I want to weight toward Melta rather than Plasma?
Thanks a ton in advance!
Melta guns are more versatile. Plasma guns are more specialized for use against MCs and elite troops, and can take down light vehicles if necessary. Melta guns can do all of that, plus instakill T4 and take down heavy vehicles. Not to mention they are cheaper, more mobile, and don't kill your own troops! Don't get me wrong, though; plasma is great at what it does, mostly because it can get 2 shots when in rapid fire range. That's why most people like a 3:1 ratio.
Last edited by slobulous; January 19th, 2011 at 04:14.
I WANNA GET STUCK IN WIT DA BOYZ
Slobulous has it all right. I would just like to add that for personal terms, I lose enough men to the enemy, god knows I really hate losing them to my own guns. I stick to plasmas in just my CCS, cause I know they are gonna be stayin put and just layin down fire, and their caraspace helps them survive that much better when things do go wrong..
Iske 12th Rangers (IG) (1500 pts) (W/L/D) 25-43-2 Da Dakkad Dizzy Deff Skullz (1500 pts) 1-0-2
Generally, I put plasma in my CCS, but for different reasons. I don't bother with the carapace armor, it's expensive. The way I figure, my CCS is more expendable, since it's not a scoring unit anyways. It doesn't bother me so much if they blow themselves up. Also, as mentioned before, meltas are more versatile. They can kill armor and elites with equal impunity. Plasmas are a bit better at killing MCs and TEQs, but meltas can get the job done as well.
Plasma guns are a bit overpriced at the moment. They made them more expensive in the later 4th edition lists because they were really good in 4th (lots of foot lists and cover was harder to get). The irony is that in 5th with the better mech and cover rules it's not really worth it. Melta is just that bit more affordable. If they were both 10 points you'd probably see closer to a 1:1 ratio.
Last edited by Korona; January 19th, 2011 at 13:13.
Copy, Improve, Innovate
Despite their relative expense, plasma guns do have their place. For a staionary vet squad for example, I will use 3 plasma guns and a HWT (usually a lascannon). While stationary they have a respectable threat range, and stand a good chance of taking out MCs and TEQs. That chance can be further improved by orders from the nearby CCS that have their own 4 plasma guns to add to the party.
Praise the Emperor and pass the promethium!
Yeah they're brutal in the right circumstances. They rip deepstrikers apart so nicely.
Copy, Improve, Innovate
I'm always fascinated how generals who recommend no heavy weapon but the autocannon tend to reject its more mobile (and powerful) counterpart, the plasma gun. I think many generals view their chimelta units as torpedoes, sending them at the enemy's most valuable target(s), shooting once and then dying. Meltaguns are ideal for such throwaway uses.
Being a treadhead, I have more than enough firepower to kill the hard targets without meltas and so prefer to issue plasma to my infantry. (The better to punish deepstrikes and outflanks!) In fact, I often skip special weapons entirely and issue power weapons instead...especially for my blob squads.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
Thanks for all the input guys. It's been very helpful on perspective. I'm now running 50/50 Melta/Plasma vets, but as the point totals get higher, lean toward Intrepid's view. with the amount of AT that can pour out of my vehicles.