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All the tournaments I have seen always had wysiwyg (what you see is what you get) rules, but with some new units and changes I had a few questions (for tournament settings, not friendlies) about...
1. For sternguard/vanguard units do you have to have the actual metal box set guys or could you just use decd out tacs or assault troops? I can't see how they could force you to buy the metal guys as long as they all had power armor and were actually armed with what they needed to be- especially if you added on some bitz and painted them a bit differently.
2. For special characters if you wanted to use their rules do you have to use thier models? Could you use another model with the same equipment so long as you told your opponent at the beginning that you are using that special character's rules?
3. When I last played, people always liked to have commanders or sergeants with one ccw of some sort and instead of having a bolt pistol in their hand they would glue on the pistol holster so that they could say it was say, a plasma pistol, so long as they told their opponent before the game so they didn't get a nasty surprise. Any thoughts?
1. Not at all - most of my sternguard and just converted tactical marines, given the usual special paintjob. Ordos Xenos, in the case of my army.
2. Generally it's preferred, though once again the important things are that all the wargear are represented and they look suitably awesome. Proper weargear and good paintjob will often cover you, as long as you check with tourny organisers beforehand.
3. Word is that they have to be represented, but pistols in holters are kinda a grey area since they're in a holster. I'd suggest restricting them to bolt pistols, TBH.
Hello I'm new to Space Marines. Currently building a BA/DA/SM army, should be painting in about 2-3days.
Anyways here's my two cents...
1: I despise metal models, due to the fact they brake anytime someone touches them in the wrong way. As long as they represent what you say they are, and they meet GW requirements for custom models (75% GW materials) it should be perfectly fine. My first army was tau and I did NOT want to buy a lot of kroot hounds due to the fact they were metal. Plus it would end up quite expensive, so I took some drones put some blades around the edges and made hockey pucks of death to represent kroot hounds.
2: I dont see any reason why not, making said character model special in some way can further help with this and is heavily advised.
3: That is too much of a gray line, but you have to clearly state this to whomever is in charge prior to game start.
Here's a link that should help flesh out any other concerns, section 3.3 should help to make things clearer JIC.
Support you right to play video games, its for the greater good...
1. Plastic models should be fine. My Sternguard veterans are all plastic models made from a combination of Tactical Marine and Commander kits - give the model a special weapon and some tabards and/or cloaks to make them look like veterans, and they should stand out enough for play. A veteran style paintjob and a more "aggressive" pose finishes the job. (Just because your models can't use two weapons at once when firing doesn't mean that you can't pose them like Rambo with a gun blazing in each hand!)
My Vanguard veterans use Forgeworld resin bodies, plastic jump packs, and extra close combat weapons from Commander and Assault Squad kits. Even with resin bitz, they're cheaper to build than metal models would be, and you can customise them much more easily. My favourite Vanguard model is leaping forwards at an angle that would be completely unbalanced for a metal model.
2. Based on the "counts as" rule, you should be fine.
3. I like to physically represent all weapons and upgrades that deviate from the standard equipment for a model. If a character is carrying a plasma pistol, you should be able to see it on the model. I wouldn't have a problem with a holstered pistol if you can convert/paint the holster bit so that it looks like it holds a plasma pistol instead of a bolt pistol - some kind of glowing green energy effect, perhaps.
What makes you believe a bolt pistol fits in there too?
Praise be to the Emperor!!
The plasma pistol issue crosses the 'line' for a tournament. The model should be depicted with a plasma pistol so the opponent can see it and does not get a nasty surprise mid-game.
Once a Marine, always a Marine.
I was looking at it last night as this topic cane up while playing necromunda - I reckon it would just fit if the holster was made of thin enough leather. But only justOriginally Posted by pilot00
The real trick you get into with "fitting" a bolt pistol on it's holster, is that the pistol in the holster and the pistol in the hand are two different scales....but that is another discussion entirely.
My sternguard (I'm building them this week) are Tac marines with gobs of purity seals on them, not a massive change but they are obviously something different.
As long as they stand out, there's no need to worrie about it.
just delve in your bitbox and give them a nice enough paintscheme and you've got yourself a unit of sternguard or vanguard depending on what you stick in their hands