Welcome to Librarium Online!
Join our community of 80,000+ members and take part in the number one resource for Warhammer and Warhammer 40K discussion!
Registering gives you full access to take part in discussions, upload pictures, contact other members and search everything!
so i'm wanting to start a catachan army. IMO i believe it will be cheapish (as opposed to other guard armies) and i like the models. plus it will be unique because nobody else in my area has one, which is a plus for me. I kinda like the use of scouts and infiltrators and i plan on eventually using the 3 catachan characters, seeing how i kinda want to keep it true to the fluff, but still keep it kinda of competitive. I guess i would just like a few suggestions and insight of others who have done this, and of easy ways to try pull this off.
Well, there used to be a Catachan codex, but it is obsolete now. All of my models are Catachan models, but I plan on making a Cadian platoon just for fluff's sake. For a pure Catachan army, though...here's the skinny: No tanks, no lascannons. You would also want lots of flamers and mortars. Now these weapons aren't the most competitive, but they are true to the fluff. It is certainly possible to create a Catachan army, but for the most part it would be an Imperial Guard army. But you could trick it out with the Catachan special characters, such as Marbo and Iron Hand Straken, and of course the feared Gunnery Sergeant Harker. As far as tactics are concerned, wait for someone else to reply, because I wouldn't even know where to begin. I would say Veteran Squads, but without Chimeras they would be as good as dead. I don't know...someone else wanna help me out?
How do you eat an elephant? One bite at a time.
Forward sentries are all I can suggest to improve durability of unmounted Vets. Valyries/Vendettas might not be too much of a stretch to get them into play. Most clubs aren't going to feature a lot of jungle boards, so make use of whatever cover presents itself. I would suggest primarily a flamer/melta loadout with the occasional squad with demolitions. Sentinels would fit.
I would expect high casualties, but with a healthy helping of melta and templates, you can expect to dish out some hurt.
Praise the Emperor and pass the promethium!
There is precedent set for Catachans using Valkyries (it's mentioned in the codex. Squads from a Catachan army and squads from an Elysian army were mixed). That's supported by fluff.
Otherwise the other posts are spot on.
Ok thanks for the advice. I figured tanks would be at a minimum but I would still like to encorporate some.
Plan on using sentinels and I don't think a few tanks would hurt. Sure its not completely true to fluff but a small stretch wouldn't hurt. I believe chimeras and hellhounds wouldn't be too hard to envision nor valkryes or deathstrikes to give it a Nam/cuban missile crisis feel.
I appreciate the help though!
~shrug~ I don't mind anyone using the models that he fancies for his army, but it does get on my nerves when they violate fluff for the sake of competitiveness, then try to explain how it's fluffy. Just make up a different name for the army that you're building using catachan models, for the love of Christ. Call them the sixth light mechanized regiment of kilburn seven, or something.
If it can't fit between the trees, it isn't catachan. That means anything bigger than a sentinel is out. Someone else's fliers (like the elysians mentioned) operating in support is one thing. So is an army pieced together from multiple worlds. But catachan tracked vehicles? No.
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
Competitive Catachans? The best way to do that, I think, is fielding Catachan "Veterans" in 3-6 Valks/Vendys. Call it your "Apocalypse Now" army. Now that's fluff!
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
If I were going to do catachans, then I would use them in an "Air Cavalry" role. I would put as many Valkyries and Vendettas in the army as I could, and keep some heavy artillery in the back field such as basilisks and griffons. This many not stick to 40k fluff completely, but it would fit the Vietnam theme perfectly. Soldiers dropped into LZ's to go fight on foot, backed up by modified attack heuy's (which is basically what a vendetta is) and when they come under fire they call in an artillery mission.
Catachans aren't air cav, they're jungle fighters, infiltrators and stealthy close combat specialists. Big screaming jets that you can hear a mile off don't fit that at all. In the Vietnam analogy they're more like the Vietcong than the US Air Cav.
Anyway these are my thoughts on a 2k Catachan list using all the Catachan special characters:
You'd need to play this on a table with plenty of terrain. No open fields! You'd keep your infantry moving through cover for a couple of turns, hopefully baiting the enemy forwards with lots of ranged shots then either group up the inf around Straken and Chenkov for a big punchup or if he's staying at range just keep pounding him with your missiles autocannons and snipers.
If you're only starting out you'll want to strip this list down a great deal because it'd cost a lot to buy it all. It'd be fun to play though, very tactical. Placement would matter a hell of a lot. Still a lot of the modern codex fits the Catachans well, good luck with whatever you chose to do, it's a cool theme!
Last edited by Korona; March 26th, 2011 at 18:08.
Copy, Improve, Innovate