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4 missile lunchers
4 heavy bolters
4 plasma cannons
2 plasma cannons, 2 lascannons
other (please post)
Which is the best set of weapons for Devastator Squad (for Ultramarines) for its point cost???
Plasma Cannons and Lascannons are just too expensive really. Missile Launchers are probably the best of the bunch as they're so versatile and also cheep.
Don't forget your Sarge is BS5 so you can get a more accurate Plasma Cannon or Lascannon shot if you so choose.
There's also a debate about how many extra men to have. I'm of the view of keeping it at 5 men and going to ground if you have to, or 10 men and combat squadding.
Goliath's top 3:
Plasma Cannons and Lascannons are so expensive that they're really better off taken in your Tactical Squads. I keep my Devastators to Missile Launchers
Rocket Jockeys all the way. Cheap and works acceptably against anything in the game.
Predators are really only good against one target type or the other.
Land Speeders die very easily to light AT that missile troops aren't bothered by.
Tactical squads only pack a single heavy weapon.
Dreadnoughts don't come close to this kind of capability for the price point.
Am I missing something here?
If you want to go infantry (and then be stuck where you are and have a more restricted LOS) then you could have 5 Sternguard + 2 Missiles is 135 IIRC, and the rest have special ammo, or even combi-weapons to make up for the loss of MLs. Devs pay too much for the weapons that are cheaper elsewhere.
Personally though I prefer tanks. Vindicators (cheaper than the dev squad mentioned by the cost of a dev lascannon - i.e. a lot) can pack a lot of wallop, can ignore most weaponry and can move to get a better vantage point if need be. Shorter range yes, but even if both units started at the same point you'd lose 6" of range and at that point (12" deployment, 6" movement, 24" range) you're able to shoot almost anything shy of his table edge anyway. Tanks can also screen units with their bulk, which infantry can't.
Oh and you can't tank shock a unit from an objective with a dev squad sat in your back field.