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Hi all,so basically I recently created my own space marine chapter called the Fortress Marines.The paint scheme is a chaos black undercoat with Fortress Grey drybrushed on top, hence the name. Their eyes are red so they come accross as quite mysterious.They are a "lost" chapter so they are unknown about by other space marines. In their past, they have had many corrupt leaders who have done biological experiments on the others, to enhance speed, strength and intelligence.As a result of this they can move 36" normally on the battlefield and shoot 72" with perfect accuracy and str 8 bullets. The leader can only be killed in close combat but is almost impossible to do so, recquiring 18 consecutive rolls of a 6 on the dice.My question is, do you guys think that 18 is too many? I was thinking maybe 10.
I think it'd be more according to your guys' fluff if instead of bullets they shot shrink rays and had scantly clad female servitors instead of chaplains. Oh, and make sure to substitute frag grenades for pipe bombs at +5 points each.
Sorry, being snarky helps me release stress.
I didn't know Matthew had an account on here.
The Silver Knights of Tor Adrac (He): 26/2/4
The Spears of Slaanesh (Woc): 7/2/5
Battlegroup Chalybso (GK): 7/3/3
Maybe it would be more suitable if the enemy were so in awe of their greatness that they couldn't shoot or attack them at all.
adamwelton "Bliss-giver is right as always."
"Opportunities multiply as they are seized."
Jesus christ man, if youre going to troll at least make it subtle.
Have you considered other chapters like the legion of the damned or the fire hawks chapter?
"It fits like clothes made out of wasps!"