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I want to make an army that relies on actual grey knights as little as possible. Two grey knights squads maximum so that it's more like they're a detachment being requested by the inquisitor. The rest should be purely inquisition forces.
The rough idea I have so far is taking Coteaz as an HQ, filling out elite slots with assasins, and having the troops choices be almost entirely henchmen. As for fast attack and heavy support I'm kind of clueless. Maybe Interceptors?
My original army is guard so I have plenty of their stuff to make henchmen. What squad combinations of henchmen are effective, and can I make this work?
You most certainly can make it work. Henchmen lists can be quite effective, though they'll probably lean towards being more vehicle heavy, as there will be very little reason to not take Chimeras.
Here's a few helpful tips:
Corteaz is obvious.
A Second inquisitor can be very useful. I have two loadouts for this second inquisitor:
Close Support Specialized
Ordo Malleus Inquisitor
Ranged Support Specialist
Ordo Xenos Inquis
As for individual units....
Plasma Servitors are awesome. Stick your second inquisitor in this squad. Psykers work REALLY well with Servitors (lots of pie plate death). Put at least 3 Crusaders in this squad to soak up hits.
Warrior Acolytes with Storm Bolters, and a few Crusaders. Put Meltaguns here, and assault when you need to, but usually you should leave that to...
Crusaders and Deathcult Assassins.
Great deal of synergy here. An even mix of 50/50 works well. Both have invul saves. Both have Power Weapons. Hard to kill unit right here, will draw a huge amount of fire.
Fire Support Unit:
This one's easy. 8 Warrior Acolytes. 3 Crusaders. 1 Jokaero. Give each Warrior Acolyte a boltgun. Give 3 of the Acolytes Meltaguns. The codex lets you swap the Pistol AND the chainsword: Swap one for a boltgun. Swap the other for a Meltagun. There is zero reason to take a combi-weapon when, for 1 point more, you can fire as many melta shots as you have turns. Crusaders soak up hits, Acolytes fire down range. Jokaero is there for the upgrades (believe me, 36 inch range rending boltguns will hurt anyone).
As for Assassins, there's only really two that are "viable". Vindicare, and to a much lesser extent, Callidus. If you need to spend points, you CAN put it here....
As for vehicles, give every squad a Chimera. In fact, you SHOULD have 6 Chimeras on the board. Minimum. 3 Warrior Acolytes plus Chimera are 67 points. Find the points to fill this out first. You can spam Chimeras, so...may as well!
With all that, Storm Ravens are perfectly acceptable to see inside an Inquisitorial army, and hell, you could even paint it up in =][= colours. It'd be a stretch for the other vehicles (in a PURE Inquisition army, without GK support).
Anyhow, hope that helped!
Throw in a plasma shyphon if you play against tau just for the lulz!
Praise be to the Emperor!!
you could always use coteaz with a malleus inquisitor with term armour, a force halberd, and psycannon. For troops, servitors with HB's, with alcolytes with storm bolters & power armour, and a second squad with Crusaders, a Stormraven or 2, and maybe a Vindicare.
I just posted a list that sounds like it may be something you would enjoy [title: 1750 Competitive Coteaz]. However, it's basically a mechanized, relatively static gunline, which you may be tired of, as a guard player. However, it uses 4 shooty henchmen squads accompanied by 2 strike squads, which sounds like it fits your basic list-building objective here.
De gustibus non est disputandum.
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