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I recently acquired some ogre models and decided converting them to napoleonic style ogryns was a brilliant idea. I then suddenly realised I've never used them before. So other than the basics (well basics would also be nice) which I shall read in tacticas. How would you field them and what would you compliment them with?
As it's a fun army and napoleonic I was considering a load of rough riders, some sort of straken proxy and some heavy artillery.
Thanks in advance
I have never used Ogryns myself, but I would imagine they're intended to be our assault unit.
Problem is, they cost as much as assault terminators (points wise).
If you are dead set on using them, I'd put them in a Chimera and run them up to harass one of the flanks of the opposing army. They'd be good at tying up Long Fangs and Devastators in the back field and forcing your opponent to either deal with the threat or ignore it and let that unit get slowly chewed up.
General Van Rensaler
Commander of the Cadian 713th
"The Sledgehammer of the Emperor"
I used Ogryns once in Chimeras you can pretty much run them around without the worry of being instantly killed because of their toughness of 5. But all their really good for is tying up units and taking damage. Personally I think they are a waste of 40 points each which is almost as much as a infantry squad. But if you were to use them I would put them in a Chimera shoot and then assault the enemy. I would never use them as a meat shield because they are so expensive.
How many do you have? 5 would be pretty good with Yarrick in a Chimera since they'd get to reroll their missed hits when they charge. They'd be a tar-pit against tough units thanks to their T5 and they'd munch up weak ones. If you've already got Straken though, well Yarrick is redundant and he can't fill Straken's shoes so you wouldn't want to swap them out.
I'd take 4 and add a Primaris Psyker and put all 5 in a Chimera, the idea would be to roll around and blast the ripper guns & lightning out of the top hatch for a big torrent of fire. You won't kill whole squads but you will probably maim them pretty badly. Next turn you jump out, blast them again, make sure Straken is within 12 inches and charge the survivors. You can even take on 5 man THSS Terminator squads with that combo. The nice thing with it is that cover and other tricks just don't matter.
Copy, Improve, Innovate
it really depends on what makes up the rest of your army and who your playing against. i use ogryn's against orks deamons nids and marines. if kept in reserve they are a great counter assault unit once your gunline is overrun. I play a squad of 5 or 6 in reserve they mop up pretty much anything left on the board when they show up on turn 3 or 4 unless your playing against a shooty army that is not trying to assault you (but what are the odds of that happening right).
I've never used ogyrns before, I find they are way too expensive. If the enemy has a demolisher cannon it can instant death the whole squad. But if you are using them, make sure you include Straken in your army, and have some supporting assault units.
I have 5 beautifully painted Ogryns from 1998 (the good models).
I leave them on the shelf.
Ogryns are overcosted by at least half, and they don't fit the tactics that the rest of a guard army uses (block, shoot). So they get bogged down in a fight with the thing you'd rather be shooting at.
If I had to run them i'd use a squad of three and run them up a flank out of sight as a distraction. Its rare ogryns take to the field so a small squad of dudes may put the fear of the unknown in your enemy.
Although I'd rather have sentinels or a hell hound to do this, and they cost about as many points. I guess this does save you a fast attack spot though.
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Eldar 3rd Overall/Best General of 26--2nd Overall/Best General of 7--1st Overall/Best General of 11
There are no good tactics. Ogryns are one of the units that GW just can't seem to get right. (Enginseers/Techmarines being another.) I have a squad as well and love the models but the combination of low initiative and weak armor means they can't do anything with a model count less than seven...way too many points. And their leadership is a joke. What good is being stubborn when you're as craven as a ratling?
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard