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Read through Part I of the two part new Sisters of Battle Codex.
The Faith abilities themselves are allright, and Repentia even have one now , but getting one to activate could be a challenge. I recall a lot of lists posted here over the years which ran low on Faith and for those lists I doubt the new changes will have much effect. For those (like me) who rammed as many Faith as possible into their lists this wil take some adjustment. Now having the Faith points isn't enough you need to test for them to activate, and failing the test still burns the Faith point. Over 6 turns, by average, you'll get 21 Faith points using 3 1/2 as an average per Turn. (Minimum 6 Maximum 36). Of those only expect half to pass the Test, so its sort of like having 10 Faith for your old List but in a much more unrelliable format. But there is always that possibility in any given battle that you could have 20 or 30 or more Faith points take effect and just shred your opponent! 30 successful acts of Faith! Robin Cruddace and Matt Ward (the authors) must be Casino operators at heart.
One piece of good news: Sisters Rhinos have the same number of fire points and repair rule as the Marine Rhino!
I'll stop here and let others take the floor.
"The sword that takes life gives life."
At this point the army has no obvious strengths. Beyond dominions it's short ranged firepower appears little better than a basic grey hunter squad and even at 10pts a model they would be only marginally cheaper.
Beyond that it appears to be the only codex in the game with no blast marker weapons of any description and potentially nothing of S9 or higher at all, the lowest average toughness of any army, little apparent ability to withstand a charge, no ranged shooting to speak of beyond the exorcist, they are the least mobile of all the mechanized forces in the game, have a ton of kill points, nothing that looks suitable for holding or taking objectives, and the army as a whole appears to scale very badly in larger games.
They also appear to lack any kind of psychic defense. While I expect there will be some piece of wargear or another it does rather negate any price drop if you have to buy all your old rules back again.
Piss weak so far. Wargear might fix them, then again I look at what they did with the stake-crossbow in the GK dex and have to wonder.
the fate of the squats rears it's ugly head again...
really they should have stuck with the concept of sisters being able to have an army with nothing but them in it but ultimately draw strength (and therefore competitive capability) from the variety of other imperial forces they can take to help them (with the exception of space marines). Like all armies it should have been the choice been fluffy or effective and the balance between instead of stripping away tons of stuff and not putting much back.
The sisters of Battle should be the rock soup of armies, alone they are aweful but they act as a uniting idea that brings lots of other things together (Militia, guardsmen, inquisition, etc) that ultimately make something rewarding and different but better because of it.
Come see my Necrons, Space Marines, Dwarfs, Orks, Goblins and anything else I feel like painting at my blog: http://modelminiaturepainting.blogspot.com/
Well, it looks a hell of a lot better than what I had first thought it was going to be. It seems like it favours foot-slogging a lot more, since you want to cram your Canoness' in with your units on foot (though of course don't know points or unit sizes unfortunately...), try to get that 2+ on your faith powers. With what we have here, I'm withholding judgement until I see the points costs. Now since Sisters are hard to get my hands on, I doubt I'm going to be able to increase the size of my army to much more than 1000 points unfortunately. So while I am appreciating the update by GW, unless there's new stock or models, it just doesn't look like I'm going to be playing them much even with this new codex...
If someone helps you, rep them.
In a votewar you don't vote on a single match, you vote on the entire round. Got that?
I honestly don't think points costs are going to repair how awful the first half is.
40k: Silver Angels of Our Martyred Lady 7/2/3 - Daemons of the Great Squiggle! 3/1/0
Fantasy: Windhost of Athel'Loren 2/0/0 - Daemons of Another Great Squiggle! 0/0/0
Warmahordes: Legion of Everblight (Absylonia)
As I look through the Faith rules again it just gives me the feeling of a gimmick rather than of a weapon.
Yahtzee with miniatures!
"The sword that takes life gives life."
So far kinda just looks like a crap army list. Really sad to see Sisters go that route.
I inquired a little while ago about starting a WH army, and was told to wait for the WD codexes before I made any judgements. I'm glad I waited. Apart from the (almost) universal 6+ invulnerable save that you've gained I'm not overly excited by it, and for that I'm desperately sorry. I held out hoping that I'd be able to create and field a competitive WH only army. It doesn't like that's going to be possible. There's got to be a hell of a lot of points reductions costs to make these babies viable as a stand alone army. I hope I'm proved wrong...
Having said that, Saint Celestine is mint. Her Miraculous Intervention special rule makes her, at least in a fluff context, brilliant (even more so that before! D3 Wounds!!!). Shame she's completely useless is competitive play...
Beyond that people seem a little over impressed by her stats - the old celestine would have wiped the floor with her in combat, as would any old 3rd ed jump canoness... hell even a minimum size repentia squad would waste her if they could avoid getting heavy flamered on the way in. She only averages 2 wounds on the charge (before inv saves) and can't deal with walkers so you are paying quite a bit for a 50/50 roll objective contester.
The real let-down for me with this dex is that they didn't even use the models they had available to them - changing the immolator into a razorback for instance. It really doesn't take much imagination to fill a few gaps with existing models but this was a real zero effort release, not surprised it was added as a footnote to a warhammer fantasy expansion.