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So, I know I want a marine army but I’m struggling making a list. At first I wanted to do a Sternguard Drop Pod army, after a few proxy games I decided against it. I have been thinking of using the Blood Angels codex and running a Stormraven list. I want like a cool theme, not like a typical uber competitive list. Having said that, I would at least like it to put up a fight.
What I would like to know is, is a 3 stormraven list viable at 2000 points? I played a couple of proxy games against Guard today at 1500 points and got my ass handed to me. I am hardly a 40k vet and have only played about 5 games with Marines (with different lists) so I’m sure I am getting lots wrong but I was beaten in such a resounding fashion I thought I would ask for help. All I definitely know is that I would like the 3 Stormravens. How would you go about building a list around that? What would you fill them with? Tac squads? Assault squads? Baal Predators in support?
So yeah, I know its kind of vague but any help would be appreciated. Point me in the right direction? Apologies for all the ????
Stormravens are just too expensive to really be a good unit - especially compared to the similar stuff that you'll find in a lot over other codexes. The Vendetta is a prime example of this.
I think the problem is they don't have Scout like the Vendetta, which means if you get 2nd turn you're just going to get wiped out.
Get first turn though and I think you could make a great rush list; just as long as you don't mind arbitrarily losing every few games.
Fill them up with Terminators and Draednoughts I'd say, dont bother buying too many extra guns because AV12 kinda sucks.
Hi, when i first started playing with my 2 stormravens i often loaded them with too many points and with too much valuanle units inside them. Now i usually field them with just Extra armour upgrade and various weapons on it, usually multimelta and lascannon. I usually load them with 1 squad or 1 dreadnought, when i have loaded 2 units inside of them it takes away too much speed of the army when 2 units get stranded somewhere but i must admit that my favourite setup is Mehpiston + Furioso with blood talons loaded inside it, this packs a ton of punch but is very pricy and i usually just run it 1750+. I really like using MS-units with a couple of Baal-preds and 1 or 2 stormravens with furiosos loaded inside them to take them to wherever they need to go, i usually kit 1 with blood talons and 1 with blood fists, both with extra armour so they don't get stunned and just look silly scratching their head ^^;
So an example of that list would be:
librarian, usually with shield of sanguinius and your favourite offensive spell.
2 las/plas razorbacks with 5 assault troops inside, meltagun
2 las/plas razorbacks with 5 assault troops inside, flamer
2 Baal-predators, Assault cannon, heavy bolter sponsons
2 Furioso dreadnoughts, 1 with blood fists, 1 with blood talons, both with Extra Armour
2 Stormravens, extra armour + your weapon of choice
that is 1750p exactly.
your libby can hang around your baal-preds AV13 front surrounded by Razorbacks to give them all 5+ cover save and to be able to re-mount you libby if his ride blows up.
the 2 stormraven lay down suppressive fire and sends their dreads to wherever they need to be.
I hope i helped ^^; but this is just me playing my list and i hope i gave you some ideas forming your own Raven-list. they are tons of fun
Edit: 3 stormravens at 2000 points may get a bit too vulnerable for my taste as everyone has a ton of anti-tank weapons at this point-range and i like to up the amount of tanks i have as the points go up, but you could ditch a razorback-squad and purchase another stormraven and fill them with librarian and a 10-man assault squad with a powersword.
Last edited by kujuii; August 29th, 2011 at 14:42.
Mephiston can't ride inside a transport. Sorry to break it to you. He always walks alone.
If you can tell me where you found the entry that he can't embark on transports please let me know.
Stormravens really only work if you put them in reserve... I know a guy with a death company stormraven list, and it's pretty nasty against low-model-count MEQ armies, like deathwing (the death company throws 30+ S/I/WS5 rerollable power weapon attacks at five TH/SS termies...they end up taking 3-5 3+ saves each...and evaporate). Being more than a little short on models themselves, they don't do well against orks, guard, eldar (got to catch those #(%^ elves before you can smash them), and anything else that puts 70+ infantry on the board. The low model count also makes them extremely vulnerable to torrenting, so while they come on the board and obliterate the first unit they come in contact with...that tends to be the last thing they do before the 400 basic infantry weapons pointed their way make that unit "no more." It's not good news that this is the most effective stormraven list I've seen...
IG since 1999 __ DA since 2002 __ Tau since 2005 __ SoB since 2007
Brets 1997-1999 __ TK since 2009 __ Empire since 2010
If you didn't like a Drop Pod army then I doubt you'd like a Stormraven army. The playstyles are very similar: excellent deployment options with the drawback of being either slow (for Podders) or fragile (for Stormravens). It doesn't help that most opponents expect to face a lot of medium-armor transports and will therefore be prepared. A list based around Land Raiders might work better for you.
Assuming we go with a 3-SR list, I would use two of the Stormravens for supporting fire and one for alpha-striking. Load the supporters with combat-squadded Tacticals; a special and combi-weapon will give the sergeant's squad a good one-hit and the heavy squad can help support...maybe draw some ordnance fire, too. Not sure what I'd use in the alpha-striker SR, though lightning claws combine very well with a Priest's furious charge. Vanguards?
Meph can ride in transports. He's technically neither a monstrous creature nor jump infantry, just a one-man squad.
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard