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I'm thinking about starting a BA army and was working around with some schemes and I came to like a mainly dark grey scheme with the red shoulder pads, trim, and the helmet. But my question is it frowned upon to use the BA Codex and have a radically different scheme from the standard?
I'm going with a fluffy army basically a BA force going to a planet which mainly consists of cliffs and mountainous terrain. They're basing reflexs that and they're using the armour to blend in.
So what do u think? Is it frowned upon to stray that much from the original scheme or is it no big deal. Would it be different if I was to use em in tournament play?
Thanks in advance
Based on the general color schemes, SM don't care about blending in. However, make them a successor chapter and your scheme should be fine.
This is definitely a case where you want to make up a chapter of your own. Considering all the bright red and gold bling-bling the regular Blood Angels lug around they don't seem to think "blending in" is fashionable.
Revenant Moon Necrons: (W/L/D) 0/1/0 (6th edition: 13/2/2)(5th edition: 14/6/4)(3rd edition Codex: 16/4/7)
XIX Legion: (W/L/D) 0/0/0 (5th edition: 14/12/2)(5th edition Codex: 4/3/0)
Black Legion: (W/L/D) 1/0/0 (6th edition: 2/3/0)
Something Wicked... Reikwald Beastmen: (W/L/D) 10/4/1
Nobody really cares about paint schemes. Do as you like. Even most tournaments don't care so long as you've got three different colors (and, sometimes, that the army is painted uniformly).
"My tanks have names, my men have numbers." -Col. Edmund Grahvess, 23rd Kronecker Prison Guard
Paint them as you like. My own marines are painted white and green, with trim and insignia in ice blue.